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tools/openfst-1.6.7/include/fst/script/encode.h
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// See www.openfst.org for extensive documentation on this weighted // finite-state transducer library. #ifndef FST_SCRIPT_ENCODE_H_ #define FST_SCRIPT_ENCODE_H_ #include <memory> #include <string> #include <tuple> #include <utility> #include <fst/encode.h> #include <fst/script/encodemapper-class.h> #include <fst/script/fst-class.h> namespace fst { namespace script { using EncodeArgs1 = std::tuple<MutableFstClass *, uint32, bool, const string &>; template <class Arc> void Encode(EncodeArgs1 *args) { MutableFst<Arc> *fst = std::get<0>(*args)->GetMutableFst<Arc>(); const string &coder_fname = std::get<3>(*args); // If true, reuse encode from disk. If false, make a new encoder and just use // the filename argument as the destination state. std::unique_ptr<EncodeMapper<Arc>> encoder( std::get<2>(*args) ? EncodeMapper<Arc>::Read(coder_fname, ENCODE) : new EncodeMapper<Arc>(std::get<1>(*args), ENCODE)); Encode(fst, encoder.get()); if (!std::get<2>(*args)) encoder->Write(coder_fname); } using EncodeArgs2 = std::pair<MutableFstClass *, EncodeMapperClass *>; template <class Arc> void Encode(EncodeArgs2 *args) { MutableFst<Arc> *fst = std::get<0>(*args)->GetMutableFst<Arc>(); EncodeMapper<Arc> *encoder = std::get<1>(*args)->GetEncodeMapper<Arc>(); Encode(fst, encoder); } void Encode(MutableFstClass *fst, uint32 flags, bool reuse_encoder, const string &coder_fname); void Encode(MutableFstClass *fst, EncodeMapperClass *encoder); } // namespace script } // namespace fst #endif // FST_SCRIPT_ENCODE_H_ |