Blame view
tools/openfst-1.6.7/include/fst/script/shortest-path.h
3.79 KB
8dcb6dfcb first commit |
1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 |
// See www.openfst.org for extensive documentation on this weighted // finite-state transducer library. #ifndef FST_SCRIPT_SHORTEST_PATH_H_ #define FST_SCRIPT_SHORTEST_PATH_H_ #include <memory> #include <vector> #include <fst/shortest-path.h> #include <fst/script/fst-class.h> #include <fst/script/shortest-distance.h> #include <fst/script/weight-class.h> namespace fst { namespace script { // Slightly simplified interface: `has_distance` and `first_path` are disabled. struct ShortestPathOptions : public ShortestDistanceOptions { const int32 nshortest; const bool unique; const WeightClass &weight_threshold; const int64 state_threshold; ShortestPathOptions(QueueType queue_type, int32 nshortest, bool unique, float delta, const WeightClass &weight_threshold, int64 state_threshold = kNoStateId) : ShortestDistanceOptions(queue_type, ANY_ARC_FILTER, kNoStateId, delta), nshortest(nshortest), unique(unique), weight_threshold(weight_threshold), state_threshold(state_threshold) {} }; namespace internal { // Code to implement switching on queue types. template <class Arc, class Queue> void ShortestPath(const Fst<Arc> &ifst, MutableFst<Arc> *ofst, std::vector<typename Arc::Weight> *distance, const ShortestPathOptions &opts) { using ArcFilter = AnyArcFilter<Arc>; using Weight = typename Arc::Weight; const std::unique_ptr<Queue> queue( QueueConstructor<Arc, Queue, ArcFilter>::Construct(ifst, distance)); const fst::ShortestPathOptions<Arc, Queue, ArcFilter> sopts( queue.get(), ArcFilter(), opts.nshortest, opts.unique, /* has_distance=*/false, opts.delta, /* first_path=*/false, *opts.weight_threshold.GetWeight<Weight>(), opts.state_threshold); ShortestPath(ifst, ofst, distance, sopts); } template <class Arc> void ShortestPath(const Fst<Arc> &ifst, MutableFst<Arc> *ofst, const ShortestPathOptions &opts) { using StateId = typename Arc::StateId; using Weight = typename Arc::Weight; std::vector<Weight> distance; switch (opts.queue_type) { case AUTO_QUEUE: { ShortestPath<Arc, AutoQueue<StateId>>(ifst, ofst, &distance, opts); return; } case FIFO_QUEUE: { ShortestPath<Arc, FifoQueue<StateId>>(ifst, ofst, &distance, opts); return; } case LIFO_QUEUE: { ShortestPath<Arc, LifoQueue<StateId>>(ifst, ofst, &distance, opts); return; } case SHORTEST_FIRST_QUEUE: { ShortestPath<Arc, NaturalShortestFirstQueue<StateId, Weight>>(ifst, ofst, &distance, opts); return; } case STATE_ORDER_QUEUE: { ShortestPath<Arc, StateOrderQueue<StateId>>(ifst, ofst, &distance, opts); return; } case TOP_ORDER_QUEUE: { ShortestPath<Arc, TopOrderQueue<StateId>>(ifst, ofst, &distance, opts); return; } default: { FSTERROR() << "ShortestPath: Unknown queue type: " << opts.queue_type; ofst->SetProperties(kError, kError); return; } } } } // namespace internal using ShortestPathArgs = std::tuple<const FstClass &, MutableFstClass *, const ShortestPathOptions &>; template <class Arc> void ShortestPath(ShortestPathArgs *args) { const Fst<Arc> &ifst = *(std::get<0>(*args).GetFst<Arc>()); MutableFst<Arc> *ofst = std::get<1>(*args)->GetMutableFst<Arc>(); const ShortestPathOptions &opts = std::get<2>(*args); internal::ShortestPath(ifst, ofst, opts); } void ShortestPath(const FstClass &ifst, MutableFstClass *ofst, const ShortestPathOptions &opts); } // namespace script } // namespace fst #endif // FST_SCRIPT_SHORTEST_PATH_H_ |