Blame view

tools/openfst-1.6.7/src/include/fst/connect.h 9.34 KB
8dcb6dfcb   Yannick Estève   first commit
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
  // See www.openfst.org for extensive documentation on this weighted
  // finite-state transducer library.
  //
  // Classes and functions to remove unsuccessful paths from an FST.
  
  #ifndef FST_CONNECT_H_
  #define FST_CONNECT_H_
  
  #include <vector>
  
  #include <fst/dfs-visit.h>
  #include <fst/mutable-fst.h>
  #include <fst/union-find.h>
  
  
  namespace fst {
  
  // Finds and returns connected components. Use with Visit().
  template <class Arc>
  class CcVisitor {
   public:
    using Weight = typename Arc::Weight;
    using StateId = typename Arc::StateId;
  
    // cc[i]: connected component number for state i.
    explicit CcVisitor(std::vector<StateId> *cc)
        : comps_(new UnionFind<StateId>(0, kNoStateId)), cc_(cc), nstates_(0) {}
  
    // comps: connected components equiv classes.
    explicit CcVisitor(UnionFind<StateId> *comps)
        : comps_(comps), cc_(nullptr), nstates_(0) {}
  
    ~CcVisitor() {
      if (cc_) delete comps_;
    }
  
    void InitVisit(const Fst<Arc> &fst) {}
  
    bool InitState(StateId s, StateId root) {
      ++nstates_;
      if (comps_->FindSet(s) == kNoStateId) comps_->MakeSet(s);
      return true;
    }
  
    bool WhiteArc(StateId s, const Arc &arc) {
      comps_->MakeSet(arc.nextstate);
      comps_->Union(s, arc.nextstate);
      return true;
    }
  
    bool GreyArc(StateId s, const Arc &arc) {
      comps_->Union(s, arc.nextstate);
      return true;
    }
  
    bool BlackArc(StateId s, const Arc &arc) {
      comps_->Union(s, arc.nextstate);
      return true;
    }
  
    void FinishState(StateId s) {}
  
    void FinishVisit() {
      if (cc_) GetCcVector(cc_);
    }
  
    // Returns number of components.
    // cc[i]: connected component number for state i.
    int GetCcVector(std::vector<StateId> *cc) {
      cc->clear();
      cc->resize(nstates_, kNoStateId);
      StateId ncomp = 0;
      for (StateId s = 0; s < nstates_; ++s) {
        const auto rep = comps_->FindSet(s);
        auto &comp = (*cc)[rep];
        if (comp == kNoStateId) {
          comp = ncomp;
          ++ncomp;
        }
        (*cc)[s] = comp;
      }
      return ncomp;
    }
  
   private:
    UnionFind<StateId> *comps_;  // Components.
    std::vector<StateId> *cc_;   // State's cc number.
    StateId nstates_;            // State count.
  };
  
  // Finds and returns strongly-connected components, accessible and
  // coaccessible states and related properties. Uses Tarjan's single
  // DFS SCC algorithm (see Aho, et al, "Design and Analysis of Computer
  // Algorithms", 189pp). Use with DfsVisit();
  template <class Arc>
  class SccVisitor {
   public:
    using StateId = typename Arc::StateId;
    using Weight = typename Arc::Weight;
  
    // scc[i]: strongly-connected component number for state i.
    //   SCC numbers will be in topological order for acyclic input.
    // access[i]: accessibility of state i.
    // coaccess[i]: coaccessibility of state i.
    // Any of above can be NULL.
    // props: related property bits (cyclicity, initial cyclicity,
    //   accessibility, coaccessibility) set/cleared (o.w. unchanged).
    SccVisitor(std::vector<StateId> *scc, std::vector<bool> *access,
               std::vector<bool> *coaccess, uint64 *props)
        : scc_(scc), access_(access), coaccess_(coaccess), props_(props) {}
    explicit SccVisitor(uint64 *props)
        : scc_(nullptr), access_(nullptr), coaccess_(nullptr), props_(props) {}
  
    void InitVisit(const Fst<Arc> &fst);
  
    bool InitState(StateId s, StateId root);
  
    bool TreeArc(StateId s, const Arc &arc) { return true; }
  
    bool BackArc(StateId s, const Arc &arc) {
      const auto t = arc.nextstate;
      if ((*dfnumber_)[t] < (*lowlink_)[s]) (*lowlink_)[s] = (*dfnumber_)[t];
      if ((*coaccess_)[t]) (*coaccess_)[s] = true;
      *props_ |= kCyclic;
      *props_ &= ~kAcyclic;
      if (t == start_) {
        *props_ |= kInitialCyclic;
        *props_ &= ~kInitialAcyclic;
      }
      return true;
    }
  
    bool ForwardOrCrossArc(StateId s, const Arc &arc) {
      const auto t = arc.nextstate;
      if ((*dfnumber_)[t] < (*dfnumber_)[s] /* cross edge */ && (*onstack_)[t] &&
          (*dfnumber_)[t] < (*lowlink_)[s]) {
        (*lowlink_)[s] = (*dfnumber_)[t];
      }
      if ((*coaccess_)[t]) (*coaccess_)[s] = true;
      return true;
    }
  
    // Last argument always ignored, but required by the interface.
    void FinishState(StateId state, StateId p, const Arc *);
  
    void FinishVisit() {
      // Numbers SCCs in topological order when acyclic.
      if (scc_) {
        for (StateId s = 0; s < scc_->size(); ++s) {
          (*scc_)[s] = nscc_ - 1 - (*scc_)[s];
        }
      }
      if (coaccess_internal_) delete coaccess_;
      dfnumber_.reset();
      lowlink_.reset();
      onstack_.reset();
      scc_stack_.reset();
    }
  
   private:
    std::vector<StateId> *scc_;    // State's scc number.
    std::vector<bool> *access_;    // State's accessibility.
    std::vector<bool> *coaccess_;  // State's coaccessibility.
    uint64 *props_;
    const Fst<Arc> *fst_;
    StateId start_;
    StateId nstates_;  // State count.
    StateId nscc_;     // SCC count.
    bool coaccess_internal_;
    std::unique_ptr<std::vector<StateId>> dfnumber_;  // State discovery times.
    std::unique_ptr<std::vector<StateId>>
        lowlink_;  // lowlink[state] == dfnumber[state] => SCC root
    std::unique_ptr<std::vector<bool>> onstack_;  // Is a state on the SCC stack?
    std::unique_ptr<std::vector<StateId>>
        scc_stack_;  // SCC stack, with random access.
  };
  
  template <class Arc>
  inline void SccVisitor<Arc>::InitVisit(const Fst<Arc> &fst) {
    if (scc_) scc_->clear();
    if (access_) access_->clear();
    if (coaccess_) {
      coaccess_->clear();
      coaccess_internal_ = false;
    } else {
      coaccess_ = new std::vector<bool>;
      coaccess_internal_ = true;
    }
    *props_ |= kAcyclic | kInitialAcyclic | kAccessible | kCoAccessible;
    *props_ &= ~(kCyclic | kInitialCyclic | kNotAccessible | kNotCoAccessible);
    fst_ = &fst;
    start_ = fst.Start();
    nstates_ = 0;
    nscc_ = 0;
    dfnumber_.reset(new std::vector<StateId>());
    lowlink_.reset(new std::vector<StateId>());
    onstack_.reset(new std::vector<bool>());
    scc_stack_.reset(new std::vector<StateId>());
  }
  
  template <class Arc>
  inline bool SccVisitor<Arc>::InitState(StateId s, StateId root) {
    scc_stack_->push_back(s);
    while (dfnumber_->size() <= s) {
      if (scc_) scc_->push_back(-1);
      if (access_) access_->push_back(false);
      coaccess_->push_back(false);
      dfnumber_->push_back(-1);
      lowlink_->push_back(-1);
      onstack_->push_back(false);
    }
    (*dfnumber_)[s] = nstates_;
    (*lowlink_)[s] = nstates_;
    (*onstack_)[s] = true;
    if (root == start_) {
      if (access_) (*access_)[s] = true;
    } else {
      if (access_) (*access_)[s] = false;
      *props_ |= kNotAccessible;
      *props_ &= ~kAccessible;
    }
    ++nstates_;
    return true;
  }
  
  template <class Arc>
  inline void SccVisitor<Arc>::FinishState(StateId s, StateId p, const Arc *) {
    if (fst_->Final(s) != Weight::Zero()) (*coaccess_)[s] = true;
    if ((*dfnumber_)[s] == (*lowlink_)[s]) {  // Root of new SCC.
      bool scc_coaccess = false;
      auto i = scc_stack_->size();
      StateId t;
      do {
        t = (*scc_stack_)[--i];
        if ((*coaccess_)[t]) scc_coaccess = true;
      } while (s != t);
      do {
        t = scc_stack_->back();
        if (scc_) (*scc_)[t] = nscc_;
        if (scc_coaccess) (*coaccess_)[t] = true;
        (*onstack_)[t] = false;
        scc_stack_->pop_back();
      } while (s != t);
      if (!scc_coaccess) {
        *props_ |= kNotCoAccessible;
        *props_ &= ~kCoAccessible;
      }
      ++nscc_;
    }
    if (p != kNoStateId) {
      if ((*coaccess_)[s]) (*coaccess_)[p] = true;
      if ((*lowlink_)[s] < (*lowlink_)[p]) (*lowlink_)[p] = (*lowlink_)[s];
    }
  }
  
  // Trims an FST, removing states and arcs that are not on successful paths.
  // This version modifies its input.
  //
  // Complexity:
  //
  //   Time:  O(V + E)
  //   Space: O(V + E)
  //
  // where V = # of states and E = # of arcs.
  template <class Arc>
  void Connect(MutableFst<Arc> *fst) {
    using StateId = typename Arc::StateId;
    std::vector<bool> access;
    std::vector<bool> coaccess;
    uint64 props = 0;
    SccVisitor<Arc> scc_visitor(nullptr, &access, &coaccess, &props);
    DfsVisit(*fst, &scc_visitor);
    std::vector<StateId> dstates;
    for (StateId s = 0; s < access.size(); ++s) {
      if (!access[s] || !coaccess[s]) dstates.push_back(s);
    }
    fst->DeleteStates(dstates);
    fst->SetProperties(kAccessible | kCoAccessible, kAccessible | kCoAccessible);
  }
  
  // Returns an acyclic FST where each SCC in the input FST has been condensed to
  // a single state with transitions between SCCs retained and within SCCs
  // dropped. Also populates 'scc' with a mapping from input to output states.
  template <class Arc>
  void Condense(const Fst<Arc> &ifst, MutableFst<Arc> *ofst,
                std::vector<typename Arc::StateId> *scc) {
    using StateId = typename Arc::StateId;
    ofst->DeleteStates();
    uint64 props = 0;
    SccVisitor<Arc> scc_visitor(scc, nullptr, nullptr, &props);
    DfsVisit(ifst, &scc_visitor);
    for (StateId s = 0; s < scc->size(); ++s) {
      const auto c = (*scc)[s];
      while (c >= ofst->NumStates()) ofst->AddState();
      if (s == ifst.Start()) ofst->SetStart(c);
      const auto weight = ifst.Final(s);
      if (weight != Arc::Weight::Zero())
        ofst->SetFinal(c, Plus(ofst->Final(c), weight));
      for (ArcIterator<Fst<Arc>> aiter(ifst, s); !aiter.Done(); aiter.Next()) {
        auto arc = aiter.Value();
        const auto nextc = (*scc)[arc.nextstate];
        if (nextc != c) {
          while (nextc >= ofst->NumStates()) ofst->AddState();
          arc.nextstate = nextc;
          ofst->AddArc(c, arc);
        }
      }
    }
    ofst->SetProperties(kAcyclic | kInitialAcyclic, kAcyclic | kInitialAcyclic);
  }
  
  }  // namespace fst
  
  #endif  // FST_CONNECT_H_