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tools/openfst-1.6.7/src/include/fst/heap.h 4.45 KB
8dcb6dfcb   Yannick Estève   first commit
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  // See www.openfst.org for extensive documentation on this weighted
  // finite-state transducer library.
  //
  // Implementation of a heap as in STL, but allows tracking positions in heap
  // using a key. The key can be used to do an in-place update of values in the
  // heap.
  
  #ifndef FST_HEAP_H_
  #define FST_HEAP_H_
  
  #include <utility>
  #include <vector>
  
  #include <fst/compat.h>
  namespace fst {
  
  // A templated heap implementation that supports in-place update of values.
  //
  // The templated heap implementation is a little different from the STL
  // priority_queue and the *_heap operations in STL. This heap supports
  // indexing of values in the heap via an associated key.
  //
  // Each value is internally associated with a key which is returned to the
  // calling functions on heap insert. This key can be used to later update
  // the specific value in the heap.
  //
  // T: the element type of the hash. It can be POD, Data or a pointer to Data.
  // Compare: comparison functor for determining min-heapness.
  template <class T, class Compare>
  class Heap {
   public:
    using Value = T;
  
    static constexpr int kNoKey = -1;
  
    // Initializes with a specific comparator.
    explicit Heap(Compare comp = Compare()) : comp_(comp), size_(0) {}
  
    // Inserts a value into the heap.
    int Insert(const Value &value) {
      if (size_ < values_.size()) {
        values_[size_] = value;
        pos_[key_[size_]] = size_;
      } else {
        values_.push_back(value);
        pos_.push_back(size_);
        key_.push_back(size_);
      }
      ++size_;
      return Insert(value, size_ - 1);
    }
  
    // Updates a value at position given by the key. The pos_ array is first
    // indexed by the key. The position gives the position in the heap array.
    // Once we have the position we can then use the standard heap operations
    // to calculate the parent and child positions.
    void Update(int key, const Value &value) {
      const auto i = pos_[key];
      const bool is_better = comp_(value, values_[Parent(i)]);
      values_[i] = value;
      if (is_better) {
        Insert(value, i);
      } else {
        Heapify(i);
      }
    }
  
    // Returns the least value.
    Value Pop() {
      Value top = values_.front();
      Swap(0, size_-1);
      size_--;
      Heapify(0);
      return top;
    }
  
    // Returns the least value w.r.t.  the comparison function from the
    // heap.
    const Value &Top() const { return values_.front(); }
  
    // Returns the element for the given key.
    const Value &Get(int key) const { return values_[pos_[key]]; }
  
    // Checks if the heap is empty.
    bool Empty() const { return size_ == 0; }
  
    void Clear() { size_ = 0; }
  
    int Size() const { return size_; }
  
    void Reserve(int size) {
      values_.reserve(size);
      pos_.reserve(size);
      key_.reserve(size);
    }
  
    const Compare &GetCompare() const { return comp_; }
  
   private:
    // The following private routines are used in a supportive role
    // for managing the heap and keeping the heap properties.
  
    // Computes left child of parent.
    static int Left(int i) {
      return 2 * (i + 1) - 1;  // 0 -> 1, 1 -> 3
    }
  
    // Computes right child of parent.
    static int Right(int i) {
      return 2 * (i + 1);  // 0 -> 2, 1 -> 4
    }
  
    // Given a child computes parent.
    static int Parent(int i) {
      return (i - 1) / 2;  // 0 -> 0, 1 -> 0, 2 -> 0,  3 -> 1,  4 -> 1, ...
    }
  
    // Swaps a child and parent. Use to move element up/down tree. Note the use of
    // a little trick here. When we swap we need to swap:
    //
    // - the value
    // - the associated keys
    // - the position of the value in the heap
    void Swap(int j, int k) {
      const auto tkey = key_[j];
      pos_[key_[j] = key_[k]] = j;
      pos_[key_[k] = tkey] = k;
      using std::swap;
      swap(values_[j], values_[k]);
    }
  
    // Heapifies the subtree rooted at index i.
    void Heapify(int i) {
      const auto l = Left(i);
      const auto r = Right(i);
      auto largest = (l < size_ && comp_(values_[l], values_[i])) ? l : i;
      if (r < size_ && comp_(values_[r], values_[largest])) largest = r;
      if (largest != i) {
        Swap(i, largest);
        Heapify(largest);
      }
    }
  
    // Inserts (updates) element at subtree rooted at index i.
    int Insert(const Value &value, int i) {
      int p;
      while (i > 0 && !comp_(values_[p = Parent(i)], value)) {
        Swap(i, p);
        i = p;
      }
      return key_[i];
    }
  
   private:
    const Compare comp_;
  
    std::vector<int> pos_;
    std::vector<int> key_;
    std::vector<Value> values_;
    int size_;
  };
  
  template <class T, class Compare>
  constexpr int Heap<T, Compare>::kNoKey;
  
  }  // namespace fst
  
  #endif  // FST_HEAP_H_