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tools/openfst-1.6.7/src/include/fst/state-reachable.h 7.01 KB
8dcb6dfcb   Yannick Estève   first commit
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  // See www.openfst.org for extensive documentation on this weighted
  // finite-state transducer library.
  //
  // Class to determine whether a given (final) state can be reached from some
  // other given state.
  
  #ifndef FST_STATE_REACHABLE_H_
  #define FST_STATE_REACHABLE_H_
  
  #include <vector>
  
  #include <fst/log.h>
  
  #include <fst/connect.h>
  #include <fst/dfs-visit.h>
  #include <fst/fst.h>
  #include <fst/interval-set.h>
  #include <fst/vector-fst.h>
  
  
  namespace fst {
  
  // Computes the (final) states reachable from a given state in an FST. After
  // this visitor has been called, a final state f can be reached from a state
  // s iff (*isets)[s].Member(state2index[f]) is true, where (*isets[s]) is a
  // set of half-open inteval of final state indices and state2index[f] maps from
  // a final state to its index. If state2index is empty, it is filled-in with
  // suitable indices. If it is non-empty, those indices are used; in this case,
  // the final states must have out-degree 0.
  template <class Arc, class I = typename Arc::StateId, class S = IntervalSet<I>>
  class IntervalReachVisitor {
   public:
    using Label = typename Arc::Label;
    using StateId = typename Arc::StateId;
    using Weight = typename Arc::Weight;
  
    using Index = I;
    using ISet = S;
    using Interval = typename ISet::Interval;
  
    IntervalReachVisitor(const Fst<Arc> &fst, std::vector<S> *isets,
                         std::vector<Index> *state2index)
        : fst_(fst),
          isets_(isets),
          state2index_(state2index),
          index_(state2index->empty() ? 1 : -1),
          error_(false) {
      isets_->clear();
    }
  
    void InitVisit(const Fst<Arc> &) { error_ = false; }
  
    bool InitState(StateId s, StateId r) {
      while (isets_->size() <= s) isets_->push_back(S());
      while (state2index_->size() <= s) state2index_->push_back(-1);
      if (fst_.Final(s) != Weight::Zero()) {
        // Create tree interval.
        auto *intervals = (*isets_)[s].MutableIntervals();
        if (index_ < 0) {  // Uses state2index_ map to set index.
          if (fst_.NumArcs(s) > 0) {
            FSTERROR() << "IntervalReachVisitor: state2index map must be empty "
                       << "for this FST";
            error_ = true;
            return false;
          }
          const auto index = (*state2index_)[s];
          if (index < 0) {
            FSTERROR() << "IntervalReachVisitor: state2index map incomplete";
            error_ = true;
            return false;
          }
          intervals->push_back(Interval(index, index + 1));
        } else {  // Use pre-order index.
          intervals->push_back(Interval(index_, index_ + 1));
          (*state2index_)[s] = index_++;
        }
      }
      return true;
    }
  
    constexpr bool TreeArc(StateId, const Arc &) const { return true; }
  
    bool BackArc(StateId s, const Arc &arc) {
      FSTERROR() << "IntervalReachVisitor: Cyclic input";
      error_ = true;
      return false;
    }
  
    bool ForwardOrCrossArc(StateId s, const Arc &arc) {
      // Non-tree interval.
      (*isets_)[s].Union((*isets_)[arc.nextstate]);
      return true;
    }
  
    void FinishState(StateId s, StateId p, const Arc *) {
      if (index_ >= 0 && fst_.Final(s) != Weight::Zero()) {
        auto *intervals = (*isets_)[s].MutableIntervals();
        (*intervals)[0].end = index_;  // Updates tree interval end.
      }
      (*isets_)[s].Normalize();
      if (p != kNoStateId) {
        (*isets_)[p].Union((*isets_)[s]);  // Propagates intervals to parent.
      }
    }
  
    void FinishVisit() {}
  
    bool Error() const { return error_; }
  
   private:
    const Fst<Arc> &fst_;
    std::vector<ISet> *isets_;
    std::vector<Index> *state2index_;
    Index index_;
    bool error_;
  };
  
  // Tests reachability of final states from a given state. To test for
  // reachability from a state s, first do SetState(s). Then a final state f can
  // be reached from state s of FST iff Reach(f) is true. The input can be cyclic,
  // but no cycle may contain a final state.
  template <class Arc, class I = typename Arc::StateId, class S = IntervalSet<I>>
  class StateReachable {
   public:
    using Label = typename Arc::Label;
    using StateId = typename Arc::StateId;
    using Weight = typename Arc::Weight;
  
    using Index = I;
    using ISet = S;
    using Interval = typename ISet::Interval;
  
    explicit StateReachable(const Fst<Arc> &fst) : error_(false) {
      if (fst.Properties(kAcyclic, true)) {
        AcyclicStateReachable(fst);
      } else {
        CyclicStateReachable(fst);
      }
    }
  
    explicit StateReachable(const StateReachable<Arc> &reachable) {
      FSTERROR() << "Copy constructor for state reachable class "
                 << "not implemented.";
      error_ = true;
    }
  
    // Sets current state.
    void SetState(StateId s) { s_ = s; }
  
    // Can reach this final state from current state?
    bool Reach(StateId s) {
      if (s >= state2index_.size()) return false;
      const auto i = state2index_[s];
      if (i < 0) {
        FSTERROR() << "StateReachable: State non-final: " << s;
        error_ = true;
        return false;
      }
      return isets_[s_].Member(i);
    }
  
    // Access to the state-to-index mapping. Unassigned states have index -1.
    std::vector<Index> &State2Index() { return state2index_; }
  
    // Access to the interval sets. These specify the reachability to the final
    // states as intervals of the final state indices.
    const std::vector<ISet> &IntervalSets() { return isets_; }
  
    bool Error() const { return error_; }
  
   private:
    void AcyclicStateReachable(const Fst<Arc> &fst) {
      IntervalReachVisitor<Arc, StateId, ISet> reach_visitor(fst, &isets_,
                                                             &state2index_);
      DfsVisit(fst, &reach_visitor);
      if (reach_visitor.Error()) error_ = true;
    }
  
    void CyclicStateReachable(const Fst<Arc> &fst) {
      // Finds state reachability on the acyclic condensation FST.
      VectorFst<Arc> cfst;
      std::vector<StateId> scc;
      Condense(fst, &cfst, &scc);
      StateReachable reachable(cfst);
      if (reachable.Error()) {
        error_ = true;
        return;
      }
      // Gets the number of states per SCC.
      std::vector<size_t> nscc;
      for (StateId s = 0; s < scc.size(); ++s) {
        const auto c = scc[s];
        while (c >= nscc.size()) nscc.push_back(0);
        ++nscc[c];
      }
      // Constructs the interval sets and state index mapping for the original
      // FST from the condensation FST.
      state2index_.resize(scc.size(), -1);
      isets_.resize(scc.size());
      for (StateId s = 0; s < scc.size(); ++s) {
        const auto c = scc[s];
        isets_[s] = reachable.IntervalSets()[c];
        state2index_[s] = reachable.State2Index()[c];
        // Checks that each final state in an input FST is not contained in a
        // cycle (i.e., not in a non-trivial SCC).
        if (cfst.Final(c) != Weight::Zero() && nscc[c] > 1) {
          FSTERROR() << "StateReachable: Final state contained in a cycle";
          error_ = true;
          return;
        }
      }
    }
  
    StateId s_;                       // Current state.
    std::vector<ISet> isets_;         // Interval sets per state.
    std::vector<Index> state2index_;  // Finds index for a final state.
    bool error_;
  
    StateReachable &operator=(const StateReachable &) = delete;
  };
  
  }  // namespace fst
  
  #endif  // FST_STATE_REACHABLE_H_