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src/decoder/faster-decoder.h 6.9 KB
8dcb6dfcb   Yannick Estève   first commit
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  // decoder/faster-decoder.h
  
  // Copyright 2009-2011  Microsoft Corporation
  //                2013  Johns Hopkins University (author: Daniel Povey)
  
  // See ../../COPYING for clarification regarding multiple authors
  //
  // Licensed under the Apache License, Version 2.0 (the "License");
  // you may not use this file except in compliance with the License.
  // You may obtain a copy of the License at
  //
  //  http://www.apache.org/licenses/LICENSE-2.0
  //
  // THIS CODE IS PROVIDED *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
  // KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
  // WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
  // MERCHANTABLITY OR NON-INFRINGEMENT.
  // See the Apache 2 License for the specific language governing permissions and
  // limitations under the License.
  
  #ifndef KALDI_DECODER_FASTER_DECODER_H_
  #define KALDI_DECODER_FASTER_DECODER_H_
  
  #include "util/stl-utils.h"
  #include "itf/options-itf.h"
  #include "util/hash-list.h"
  #include "fst/fstlib.h"
  #include "itf/decodable-itf.h"
  #include "lat/kaldi-lattice.h" // for CompactLatticeArc
  
  namespace kaldi {
  
  struct FasterDecoderOptions {
    BaseFloat beam;
    int32 max_active;
    int32 min_active;
    BaseFloat beam_delta;
    BaseFloat hash_ratio;
    FasterDecoderOptions(): beam(16.0),
                            max_active(std::numeric_limits<int32>::max()),
                            min_active(20), // This decoder mostly used for
                                            // alignment, use small default.
                            beam_delta(0.5),
                            hash_ratio(2.0) { }
    void Register(OptionsItf *opts, bool full) {  /// if "full", use obscure
      /// options too.
      /// Depends on program.
      opts->Register("beam", &beam, "Decoding beam.  Larger->slower, more accurate.");
      opts->Register("max-active", &max_active, "Decoder max active states.  Larger->slower; "
                     "more accurate");
      opts->Register("min-active", &min_active,
                     "Decoder min active states (don't prune if #active less than this).");
      if (full) {
        opts->Register("beam-delta", &beam_delta,
                       "Increment used in decoder [obscure setting]");
        opts->Register("hash-ratio", &hash_ratio,
                       "Setting used in decoder to control hash behavior");
      }
    }
  };
  
  class FasterDecoder {
   public:
    typedef fst::StdArc Arc;
    typedef Arc::Label Label;
    typedef Arc::StateId StateId;
    typedef Arc::Weight Weight;
  
    FasterDecoder(const fst::Fst<fst::StdArc> &fst,
                  const FasterDecoderOptions &config);
  
    void SetOptions(const FasterDecoderOptions &config) { config_ = config; }
  
    ~FasterDecoder() { ClearToks(toks_.Clear()); }
  
    void Decode(DecodableInterface *decodable);
  
    /// Returns true if a final state was active on the last frame.
    bool ReachedFinal();
  
    /// GetBestPath gets the decoding traceback. If "use_final_probs" is true
    /// AND we reached a final state, it limits itself to final states;
    /// otherwise it gets the most likely token not taking into account
    /// final-probs. Returns true if the output best path was not the empty
    /// FST (will only return false in unusual circumstances where
    /// no tokens survived).
    bool GetBestPath(fst::MutableFst<LatticeArc> *fst_out,
                     bool use_final_probs = true);
  
    /// As a new alternative to Decode(), you can call InitDecoding
    /// and then (possibly multiple times) AdvanceDecoding().
    void InitDecoding();
  
  
    /// This will decode until there are no more frames ready in the decodable
    /// object, but if max_num_frames is >= 0 it will decode no more than
    /// that many frames.
    void AdvanceDecoding(DecodableInterface *decodable,
                         int32 max_num_frames = -1);
  
    /// Returns the number of frames already decoded.
    int32 NumFramesDecoded() const { return num_frames_decoded_; }
  
   protected:
  
    class Token {
     public:
      Arc arc_; // contains only the graph part of the cost;
      // we can work out the acoustic part from difference between
      // "cost_" and prev->cost_.
      Token *prev_;
      int32 ref_count_;
      // if you are looking for weight_ here, it was removed and now we just have
      // cost_, which corresponds to ConvertToCost(weight_).
      double cost_;
      inline Token(const Arc &arc, BaseFloat ac_cost, Token *prev):
          arc_(arc), prev_(prev), ref_count_(1) {
        if (prev) {
          prev->ref_count_++;
          cost_ = prev->cost_ + arc.weight.Value() + ac_cost;
        } else {
          cost_ = arc.weight.Value() + ac_cost;
        }
      }
      inline Token(const Arc &arc, Token *prev):
          arc_(arc), prev_(prev), ref_count_(1) {
        if (prev) {
          prev->ref_count_++;
          cost_ = prev->cost_ + arc.weight.Value();
        } else {
          cost_ = arc.weight.Value();
        }
      }
      inline bool operator < (const Token &other) {
        return cost_ > other.cost_;
      }
  
      inline static void TokenDelete(Token *tok) {
        while (--tok->ref_count_ == 0) {
          Token *prev = tok->prev_;
          delete tok;
          if (prev == NULL) return;
          else tok = prev;
        }
  #ifdef KALDI_PARANOID
        KALDI_ASSERT(tok->ref_count_ > 0);
  #endif
      }
    };
    typedef HashList<StateId, Token*>::Elem Elem;
  
  
    /// Gets the weight cutoff.  Also counts the active tokens.
    double GetCutoff(Elem *list_head, size_t *tok_count,
                     BaseFloat *adaptive_beam, Elem **best_elem);
  
    void PossiblyResizeHash(size_t num_toks);
  
    // ProcessEmitting returns the likelihood cutoff used.
    // It decodes the frame num_frames_decoded_ of the decodable object
    // and then increments num_frames_decoded_
    double ProcessEmitting(DecodableInterface *decodable);
  
    // TODO: first time we go through this, could avoid using the queue.
    void ProcessNonemitting(double cutoff);
  
    // HashList defined in ../util/hash-list.h.  It actually allows us to maintain
    // more than one list (e.g. for current and previous frames), but only one of
    // them at a time can be indexed by StateId.
    HashList<StateId, Token*> toks_;
    const fst::Fst<fst::StdArc> &fst_;
    FasterDecoderOptions config_;
    std::vector<const Elem* > queue_;  // temp variable used in ProcessNonemitting,
    std::vector<BaseFloat> tmp_array_;  // used in GetCutoff.
    // make it class member to avoid internal new/delete.
  
    // Keep track of the number of frames decoded in the current file.
    int32 num_frames_decoded_;
  
    // It might seem unclear why we call ClearToks(toks_.Clear()).
    // There are two separate cleanup tasks we need to do at when we start a new file.
    // one is to delete the Token objects in the list; the other is to delete
    // the Elem objects.  toks_.Clear() just clears them from the hash and gives ownership
    // to the caller, who then has to call toks_.Delete(e) for each one.  It was designed
    // this way for convenience in propagating tokens from one frame to the next.
    void ClearToks(Elem *list);
  
    KALDI_DISALLOW_COPY_AND_ASSIGN(FasterDecoder);
  };
  
  
  } // end namespace kaldi.
  
  
  #endif