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src/matrix/sparse-matrix-test.cc
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// matrix/sparse-matrix-test.cc // Copyright 2015 Guoguo Chen // See ../../COPYING for clarification regarding multiple authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // THIS CODE IS PROVIDED *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED // WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, // MERCHANTABLITY OR NON-INFRINGEMENT. // See the Apache 2 License for the specific language governing permissions and // limitations under the License. #include "matrix/matrix-lib.h" #include "util/stl-utils.h" namespace kaldi { template <typename Real> void UnitTestSparseVectorSum() { for (int32 i = 0; i < 10; i++) { MatrixIndexT dim = 10 + Rand() % 40; SparseVector<Real> svec(dim); svec.SetRandn(0.8); Vector<Real> vec(dim); vec.SetRandn(); svec.CopyElementsToVec(&vec); Real sum1 = svec.Sum(); Real sum2 = vec.Sum(); AssertEqual(sum1, sum2, 0.00001); } } template <typename Real> void UnitTestSparseVectorAddToVec() { for (int32 i = 0; i < 10; i++) { MatrixIndexT dim = 10 + Rand() % 40; SparseVector<Real> svec(dim); svec.SetRandn(0.8); Vector<Real> vec(dim); vec.SetRandn(); svec.CopyElementsToVec(&vec); Vector<Real> other_vec1(dim); other_vec1.SetRandn(); Vector<Real> other_vec2 = other_vec1; svec.AddToVec(0.7, &other_vec1); other_vec2.AddVec(0.7, vec); AssertEqual(other_vec1, other_vec2, 0.00001); } } template <typename Real> void UnitTestSparseVectorMax() { for (int32 i = 0; i < 10; i++) { MatrixIndexT dim = 10 + Rand() % 40; if (RandInt(0, 3) == 0) dim = RandInt(1, 5); SparseVector<Real> svec(dim); if (RandInt(0, 3) != 0) svec.SetRandn(0.8); Vector<Real> vec(dim); vec.SetRandn(); svec.CopyElementsToVec(&vec); int32 index1, index2; Real max1, max2; max1 = svec.Max(&index1); max2 = vec.Max(&index2); AssertEqual(max1, max2, 0.00001); AssertEqual(index1, index2, 0.00001); } } template <typename Real> void UnitTestSparseVectorVecSvec() { for (int32 i = 0; i < 10; i++) { MatrixIndexT dim = 10 + Rand() % 40; SparseVector<Real> svec(dim); svec.SetRandn(0.8); Vector<Real> vec(dim); vec.SetRandn(); svec.CopyElementsToVec(&vec); Vector<Real> other_vec(dim); other_vec.SetRandn(); Real product1 = VecSvec(other_vec, svec); Real product2 = VecVec(other_vec, vec); KALDI_ASSERT(fabs(product1 - product2) < 1.0e-04); } } template <typename Real> void UnitTestSparseMatrixSum() { for (int32 i = 0; i < 10; i++) { MatrixIndexT row = 10 + Rand() % 40; MatrixIndexT col = 10 + Rand() % 50; SparseMatrix<Real> smat(row, col); smat.SetRandn(0.8); Matrix<Real> mat(row, col); mat.SetRandn(); smat.CopyToMat(&mat); Real sum1 = smat.Sum(); Real sum2 = mat.Sum(); AssertEqual(sum1, sum2, 0.00001); } } template <typename Real> void UnitTestSparseMatrixFrobeniusNorm() { for (int32 i = 0; i < 10; i++) { MatrixIndexT row = 10 + Rand() % 40; MatrixIndexT col = 10 + Rand() % 50; SparseMatrix<Real> smat(row, col); smat.SetRandn(0.8); Matrix<Real> mat(row, col); mat.SetRandn(); smat.CopyToMat(&mat); Real norm1 = smat.FrobeniusNorm(); Real norm2 = mat.FrobeniusNorm(); AssertEqual(norm1, norm2, 0.00001); } } template <typename Real> void UnitTestSparseMatrixAddToMat() { for (int32 i = 0; i < 10; i++) { MatrixIndexT row = 10 + Rand() % 40; MatrixIndexT col = 10 + Rand() % 50; SparseMatrix<Real> smat(row, col); smat.SetRandn(0.8); Matrix<Real> mat(row, col); mat.SetRandn(); smat.CopyToMat(&mat); Matrix<Real> other_mat1(row, col); other_mat1.SetRandn(); Matrix<Real> other_mat2 = other_mat1; smat.AddToMat(0.7, &other_mat1); other_mat2.AddMat(0.7, mat); AssertEqual(other_mat1, other_mat2, 0.00001); } } template <typename Real> void UnitTestSparseMatrixConstructor() { int32 num_rows = RandInt(1, 10), num_cols = RandInt(0, 10); if (num_cols == 0) num_rows = 0; Matrix<Real> mat(num_rows, num_cols); for (int32 r = 0; r < num_rows; r++) { for (int32 c = 0; c < num_cols; c++) { if (RandInt(0, 5) == 0) mat(r, c) = RandGauss(); } } SparseMatrix<Real> smat(mat); Matrix<Real> mat2(num_rows, num_cols); mat2.SetRandn(); smat.CopyToMat(&mat2); AssertEqual(mat, mat2); } template <typename Real> void UnitTestSparseMatrixTraceMatSmat() { for (int32 i = 0; i < 10; i++) { MatrixIndexT row = 10 + Rand() % 40; MatrixIndexT col = 10 + Rand() % 50; Matrix<Real> mat1(row, col); Matrix<Real> mat2(col, row); Matrix<Real> mat3(row, col); mat1.SetRandn(); mat2.SetRandn(); mat3.SetRandn(); SparseMatrix<Real> smat1(row, col); SparseMatrix<Real> smat2(col, row); smat1.SetRandn(0.8); smat2.SetRandn(0.8); smat1.CopyToMat(&mat1); smat2.CopyToMat(&mat2); Real trace1 = TraceMatMat(mat3, mat1, kTrans); Real trace2 = TraceMatSmat(mat3, smat1, kTrans); AssertEqual(trace1, trace2, 0.00001); trace1 = TraceMatMat(mat3, mat2, kNoTrans); trace2 = TraceMatSmat(mat3, smat2, kNoTrans); AssertEqual(trace1, trace2, 0.00001); } } template <typename Real> void UnitTestMatrixAddMatSmat() { for (int32 t = 0; t < 4; t++) { MatrixIndexT m = RandInt(10, 20), n = RandInt(10, 20), o = RandInt(10, 20); MatrixTransposeType Btrans = (RandInt(0, 1) == 0 ? kTrans : kNoTrans); // we are effectively comparing trace(A B C) computed as // trace((A B) C) vs. trace ((C A) B) BaseFloat alpha = 0.333, beta = 1.764; Matrix<Real> A(m, n); A.SetRandn(); SparseMatrix<Real> B(Btrans == kNoTrans ? n : o, Btrans == kNoTrans ? o : n); B.SetRandn(0.5); Matrix<Real> AB(m, o); AB.SetRandn(); // this random extra part is used in testing the 'beta'. Matrix<Real> C(o, m); C.SetRandn(); Matrix<Real> CA(o, n); CA.AddMatMat(1.0, C, kNoTrans, A, kNoTrans, 0.0); Real trace_abc_alpha = TraceMatSmat(CA, B, Btrans); Real trace_abc_beta = TraceMatMat(AB, C, kNoTrans); AB.AddMatSmat(alpha, A, B, Btrans, beta); // next line is in case I made certain mistakes like setting matrix to // random. KALDI_ASSERT(trace_abc_alpha != 0.0 && trace_abc_beta != 0.0); Real result1 = TraceMatMat(AB, C, kNoTrans), result2 = alpha * trace_abc_alpha + beta * trace_abc_beta; AssertEqual(result1, result2, 0.01); } } template <typename Real> void UnitTestMatrixAddSmatMat() { for (int32 t = 0; t < 4; t++) { MatrixIndexT m = RandInt(10, 20), n = RandInt(10, 20), o = RandInt(10, 20); MatrixTransposeType Btrans = (RandInt(0, 1) == 0 ? kTrans : kNoTrans); // we are effectively comparing trace(A B C) computed as // trace((A B) C) vs. trace ((C A) B) BaseFloat alpha = 0.333, beta = 1.764; Matrix<Real> A(m, n); A.SetRandn(); SparseMatrix<Real> B(Btrans == kNoTrans ? n : o, Btrans == kNoTrans ? o : n); B.SetRandn(0.5); Matrix<Real> C(o, m); C.SetRandn(); Matrix<Real> BC(n, m); BC.SetRandn(); // this random extra part is used in testing the 'beta'. Matrix<Real> CA(o, n); CA.AddMatMat(1.0, C, kNoTrans, A, kNoTrans, 0.0); Real trace_abc_alpha = TraceMatSmat(CA, B, Btrans); Real trace_abc_beta = TraceMatMat(A, BC, kNoTrans); BC.AddSmatMat(alpha, B, Btrans, C, beta); // next line is in case I made certain mistakes like setting matrix to // random. KALDI_ASSERT(trace_abc_alpha != 0.0 && trace_abc_beta != 0.0); Real result1 = TraceMatMat(A, BC, kNoTrans), result2 = alpha * trace_abc_alpha + beta * trace_abc_beta; AssertEqual(result1, result2, 0.01); } } template <typename Real> void SparseMatrixUnitTest() { // SparseVector UnitTestSparseVectorSum<Real>(); UnitTestSparseVectorAddToVec<Real>(); UnitTestSparseVectorMax<Real>(); UnitTestSparseVectorVecSvec<Real>(); // SparseMatrix UnitTestSparseMatrixSum<Real>(); UnitTestSparseMatrixFrobeniusNorm<Real>(); UnitTestSparseMatrixAddToMat<Real>(); UnitTestSparseMatrixTraceMatSmat<Real>(); for (int32 i = 0; i < 30; i++) UnitTestSparseMatrixConstructor<Real>(); // Matrix functions involving sparse matrices. UnitTestMatrixAddMatSmat<Real>(); UnitTestMatrixAddSmatMat<Real>(); } } // namespace kaldi int main() { kaldi::SetVerboseLevel(5); kaldi::SparseMatrixUnitTest<float>(); kaldi::SparseMatrixUnitTest<double>(); KALDI_LOG << "Tests succeeded."; return 0; } |