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tools/cub-1.8.0/cub/warp/specializations/warp_reduce_smem.cuh 13.9 KB
8dcb6dfcb   Yannick Estève   first commit
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  /******************************************************************************
   * Copyright (c) 2011, Duane Merrill.  All rights reserved.
   * Copyright (c) 2011-2018, NVIDIA CORPORATION.  All rights reserved.
   * 
   * Redistribution and use in source and binary forms, with or without
   * modification, are permitted provided that the following conditions are met:
   *     * Redistributions of source code must retain the above copyright
   *       notice, this list of conditions and the following disclaimer.
   *     * Redistributions in binary form must reproduce the above copyright
   *       notice, this list of conditions and the following disclaimer in the
   *       documentation and/or other materials provided with the distribution.
   *     * Neither the name of the NVIDIA CORPORATION nor the
   *       names of its contributors may be used to endorse or promote products
   *       derived from this software without specific prior written permission.
   * 
   * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS" AND
   * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
   * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
   * DISCLAIMED. IN NO EVENT SHALL NVIDIA CORPORATION BE LIABLE FOR ANY
   * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
   * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
   * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
   * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
   * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
   * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
   *
   ******************************************************************************/
  
  /**
   * \file
   * cub::WarpReduceSmem provides smem-based variants of parallel reduction of items partitioned across a CUDA thread warp.
   */
  
  #pragma once
  
  #include "../../thread/thread_operators.cuh"
  #include "../../thread/thread_load.cuh"
  #include "../../thread/thread_store.cuh"
  #include "../../util_type.cuh"
  #include "../../util_namespace.cuh"
  
  /// Optional outer namespace(s)
  CUB_NS_PREFIX
  
  /// CUB namespace
  namespace cub {
  
  /**
   * \brief WarpReduceSmem provides smem-based variants of parallel reduction of items partitioned across a CUDA thread warp.
   */
  template <
      typename    T,                      ///< Data type being reduced
      int         LOGICAL_WARP_THREADS,   ///< Number of threads per logical warp
      int         PTX_ARCH>               ///< The PTX compute capability for which to to specialize this collective
  struct WarpReduceSmem
  {
      /******************************************************************************
       * Constants and type definitions
       ******************************************************************************/
  
      enum
      {
          /// Whether the logical warp size and the PTX warp size coincide
          IS_ARCH_WARP = (LOGICAL_WARP_THREADS == CUB_WARP_THREADS(PTX_ARCH)),
  
          /// Whether the logical warp size is a power-of-two
          IS_POW_OF_TWO = PowerOfTwo<LOGICAL_WARP_THREADS>::VALUE,
  
          /// The number of warp scan steps
          STEPS = Log2<LOGICAL_WARP_THREADS>::VALUE,
  
          /// The number of threads in half a warp
          HALF_WARP_THREADS = 1 << (STEPS - 1),
  
          /// The number of shared memory elements per warp
          WARP_SMEM_ELEMENTS =  LOGICAL_WARP_THREADS + HALF_WARP_THREADS,
  
          /// FlagT status (when not using ballot)
          UNSET   = 0x0,  // Is initially unset
          SET     = 0x1,  // Is initially set
          SEEN    = 0x2,  // Has seen another head flag from a successor peer
      };
  
      /// Shared memory flag type
      typedef unsigned char SmemFlag;
  
      /// Shared memory storage layout type (1.5 warps-worth of elements for each warp)
      struct _TempStorage
      {
          T           reduce[WARP_SMEM_ELEMENTS];
          SmemFlag    flags[WARP_SMEM_ELEMENTS];
      };
  
      // Alias wrapper allowing storage to be unioned
      struct TempStorage : Uninitialized<_TempStorage> {};
  
  
      /******************************************************************************
       * Thread fields
       ******************************************************************************/
  
      _TempStorage    &temp_storage;
      unsigned int    lane_id;
      unsigned int    member_mask;
  
  
      /******************************************************************************
       * Construction
       ******************************************************************************/
  
      /// Constructor
      __device__ __forceinline__ WarpReduceSmem(
          TempStorage     &temp_storage)
      :
          temp_storage(temp_storage.Alias()),
  
          lane_id(IS_ARCH_WARP ?
              LaneId() :
              LaneId() % LOGICAL_WARP_THREADS),
  
          member_mask((0xffffffff >> (32 - LOGICAL_WARP_THREADS)) << ((IS_ARCH_WARP || !IS_POW_OF_TWO ) ?
              0 : // arch-width and non-power-of-two subwarps cannot be tiled with the arch-warp
              ((LaneId() / LOGICAL_WARP_THREADS) * LOGICAL_WARP_THREADS)))
      {}
  
      /******************************************************************************
       * Utility methods
       ******************************************************************************/
  
      //---------------------------------------------------------------------
      // Regular reduction
      //---------------------------------------------------------------------
  
      /**
       * Reduction step
       */
      template <
          bool                ALL_LANES_VALID,        ///< Whether all lanes in each warp are contributing a valid fold of items
          typename            ReductionOp,
          int                 STEP>
      __device__ __forceinline__ T ReduceStep(
          T                   input,                  ///< [in] Calling thread's input
          int                 valid_items,            ///< [in] Total number of valid items across the logical warp
          ReductionOp         reduction_op,           ///< [in] Reduction operator
          Int2Type<STEP>      /*step*/)
      {
          const int OFFSET = 1 << STEP;
  
          // Share input through buffer
          ThreadStore<STORE_VOLATILE>(&temp_storage.reduce[lane_id], input);
  
          WARP_SYNC(member_mask);
  
          // Update input if peer_addend is in range
          if ((ALL_LANES_VALID && IS_POW_OF_TWO) || ((lane_id + OFFSET) < valid_items))
          {
              T peer_addend = ThreadLoad<LOAD_VOLATILE>(&temp_storage.reduce[lane_id + OFFSET]);
              input = reduction_op(input, peer_addend);
          }
  
          WARP_SYNC(member_mask);
  
          return ReduceStep<ALL_LANES_VALID>(input, valid_items, reduction_op, Int2Type<STEP + 1>());
      }
  
  
      /**
       * Reduction step (terminate)
       */
      template <
          bool                ALL_LANES_VALID,            ///< Whether all lanes in each warp are contributing a valid fold of items
          typename            ReductionOp>
      __device__ __forceinline__ T ReduceStep(
          T                   input,                      ///< [in] Calling thread's input
          int                 valid_items,                ///< [in] Total number of valid items across the logical warp
          ReductionOp         /*reduction_op*/,           ///< [in] Reduction operator
          Int2Type<STEPS>     /*step*/)
      {
          return input;
      }
  
  
      //---------------------------------------------------------------------
      // Segmented reduction
      //---------------------------------------------------------------------
  
  
      /**
       * Ballot-based segmented reduce
       */
      template <
          bool            HEAD_SEGMENTED,     ///< Whether flags indicate a segment-head or a segment-tail
          typename        FlagT,
          typename        ReductionOp>
      __device__ __forceinline__ T SegmentedReduce(
          T               input,                  ///< [in] Calling thread's input
          FlagT           flag,                   ///< [in] Whether or not the current lane is a segment head/tail
          ReductionOp     reduction_op,           ///< [in] Reduction operator
          Int2Type<true>  /*has_ballot*/)         ///< [in] Marker type for whether the target arch has ballot functionality
      {
          // Get the start flags for each thread in the warp.
          int warp_flags = WARP_BALLOT(flag, member_mask);
  
          if (!HEAD_SEGMENTED)
              warp_flags <<= 1;
  
          // Keep bits above the current thread.
          warp_flags &= LaneMaskGt();
  
          // Accommodate packing of multiple logical warps in a single physical warp
          if (!IS_ARCH_WARP)
          {
              warp_flags >>= (LaneId() / LOGICAL_WARP_THREADS) * LOGICAL_WARP_THREADS;
          }
  
          // Find next flag
          int next_flag = __clz(__brev(warp_flags));
  
          // Clip the next segment at the warp boundary if necessary
          if (LOGICAL_WARP_THREADS != 32)
              next_flag = CUB_MIN(next_flag, LOGICAL_WARP_THREADS);
  
          #pragma unroll
          for (int STEP = 0; STEP < STEPS; STEP++)
          {
              const int OFFSET = 1 << STEP;
  
              // Share input into buffer
              ThreadStore<STORE_VOLATILE>(&temp_storage.reduce[lane_id], input);
  
              WARP_SYNC(member_mask);
  
              // Update input if peer_addend is in range
              if (OFFSET + lane_id < next_flag)
              {
                  T peer_addend = ThreadLoad<LOAD_VOLATILE>(&temp_storage.reduce[lane_id + OFFSET]);
                  input = reduction_op(input, peer_addend);
              }
  
              WARP_SYNC(member_mask);
          }
  
          return input;
      }
  
  
      /**
       * Smem-based segmented reduce
       */
      template <
          bool            HEAD_SEGMENTED,     ///< Whether flags indicate a segment-head or a segment-tail
          typename        FlagT,
          typename        ReductionOp>
      __device__ __forceinline__ T SegmentedReduce(
          T               input,                  ///< [in] Calling thread's input
          FlagT           flag,                   ///< [in] Whether or not the current lane is a segment head/tail
          ReductionOp     reduction_op,           ///< [in] Reduction operator
          Int2Type<false> /*has_ballot*/)         ///< [in] Marker type for whether the target arch has ballot functionality
      {
          enum
          {
              UNSET   = 0x0,  // Is initially unset
              SET     = 0x1,  // Is initially set
              SEEN    = 0x2,  // Has seen another head flag from a successor peer
          };
  
          // Alias flags onto shared data storage
          volatile SmemFlag *flag_storage = temp_storage.flags;
  
          SmemFlag flag_status = (flag) ? SET : UNSET;
  
          for (int STEP = 0; STEP < STEPS; STEP++)
          {
              const int OFFSET = 1 << STEP;
  
              // Share input through buffer
              ThreadStore<STORE_VOLATILE>(&temp_storage.reduce[lane_id], input);
  
              WARP_SYNC(member_mask);
  
              // Get peer from buffer
              T peer_addend = ThreadLoad<LOAD_VOLATILE>(&temp_storage.reduce[lane_id + OFFSET]);
  
              WARP_SYNC(member_mask);
  
              // Share flag through buffer
              flag_storage[lane_id] = flag_status;
  
              // Get peer flag from buffer
              SmemFlag peer_flag_status = flag_storage[lane_id + OFFSET];
  
              // Update input if peer was in range
              if (lane_id < LOGICAL_WARP_THREADS - OFFSET)
              {
                  if (HEAD_SEGMENTED)
                  {
                      // Head-segmented
                      if ((flag_status & SEEN) == 0)
                      {
                          // Has not seen a more distant head flag
                          if (peer_flag_status & SET)
                          {
                              // Has now seen a head flag
                              flag_status |= SEEN;
                          }
                          else
                          {
                              // Peer is not a head flag: grab its count
                              input = reduction_op(input, peer_addend);
                          }
  
                          // Update seen status to include that of peer
                          flag_status |= (peer_flag_status & SEEN);
                      }
                  }
                  else
                  {
                      // Tail-segmented.  Simply propagate flag status
                      if (!flag_status)
                      {
                          input = reduction_op(input, peer_addend);
                          flag_status |= peer_flag_status;
                      }
  
                  }
              }
          }
  
          return input;
      }
  
  
      /******************************************************************************
       * Interface
       ******************************************************************************/
  
      /**
       * Reduction
       */
      template <
          bool                ALL_LANES_VALID,        ///< Whether all lanes in each warp are contributing a valid fold of items
          typename            ReductionOp>
      __device__ __forceinline__ T Reduce(
          T                   input,                  ///< [in] Calling thread's input
          int                 valid_items,            ///< [in] Total number of valid items across the logical warp
          ReductionOp         reduction_op)           ///< [in] Reduction operator
      {
          return ReduceStep<ALL_LANES_VALID>(input, valid_items, reduction_op, Int2Type<0>());
      }
  
  
      /**
       * Segmented reduction
       */
      template <
          bool            HEAD_SEGMENTED,     ///< Whether flags indicate a segment-head or a segment-tail
          typename        FlagT,
          typename        ReductionOp>
      __device__ __forceinline__ T SegmentedReduce(
          T               input,              ///< [in] Calling thread's input
          FlagT            flag,               ///< [in] Whether or not the current lane is a segment head/tail
          ReductionOp     reduction_op)       ///< [in] Reduction operator
      {
          return SegmentedReduce<HEAD_SEGMENTED>(input, flag, reduction_op, Int2Type<(PTX_ARCH >= 200)>());
      }
  
  
  };
  
  
  }               // CUB namespace
  CUB_NS_POSTFIX  // Optional outer namespace(s)