// See www.openfst.org for extensive documentation on this weighted // finite-state transducer library. #ifndef FST_SCRIPT_PUSH_H_ #define FST_SCRIPT_PUSH_H_ #include #include #include namespace fst { namespace script { using PushArgs1 = std::tuple; template void Push(PushArgs1 *args) { MutableFst *fst = std::get<0>(*args)->GetMutableFst(); Push(fst, std::get<1>(*args), std::get<2>(*args), std::get<3>(*args)); } using PushArgs2 = std::tuple; template void Push(PushArgs2 *args) { const Fst &ifst = *(std::get<0>(*args).GetFst()); MutableFst *ofst = std::get<1>(*args)->GetMutableFst(); switch (std::get<3>(*args)) { case REWEIGHT_TO_FINAL: { Push(ifst, ofst, std::get<2>(*args), std::get<4>(*args)); return; } case REWEIGHT_TO_INITIAL: { Push(ifst, ofst, std::get<2>(*args), std::get<4>(*args)); return; } } } void Push(MutableFstClass *fst, ReweightType rew_type, float delta = kDelta, bool remove_total_weight = false); void Push(const FstClass &ifst, MutableFstClass *ofst, uint32 flags, ReweightType rew_type, float delta = kDelta); } // namespace script } // namespace fst #endif // FST_SCRIPT_PUSH_H_