// See www.openfst.org for extensive documentation on this weighted // finite-state transducer library. // // Creates the union of two FSTs. #include #include #include #include #include #include int fstunion_main(int argc, char **argv) { namespace s = fst::script; using fst::script::FstClass; using fst::script::MutableFstClass; string usage = "Creates the union of two FSTs.\n\n Usage: "; usage += argv[0]; usage += " in1.fst in2.fst [out.fst]\n"; std::set_new_handler(FailedNewHandler); SET_FLAGS(usage.c_str(), &argc, &argv, true); if (argc < 3 || argc > 4) { ShowUsage(); return 1; } const string in1_name = strcmp(argv[1], "-") != 0 ? argv[1] : ""; const string in2_name = strcmp(argv[2], "-") != 0 ? argv[2] : ""; const string out_name = argc > 3 ? argv[3] : ""; if (in1_name == "" && in2_name == "") { LOG(ERROR) << argv[0] << ": Can't take both inputs from standard input"; return 1; } std::unique_ptr fst1(MutableFstClass::Read(in1_name, true)); if (!fst1) return 1; std::unique_ptr fst2(FstClass::Read(in2_name)); if (!fst2) return 1; s::Union(fst1.get(), *fst2); return !fst1->Write(out_name); }