// See www.openfst.org for extensive documentation on this weighted // finite-state transducer library. // // Function to test equality of two FSTs. #ifndef FST_EQUAL_H_ #define FST_EQUAL_H_ #include #include #include namespace fst { constexpr uint32 kEqualFsts = 0x0001; constexpr uint32 kEqualFstTypes = 0x0002; constexpr uint32 kEqualCompatProperties = 0x0004; constexpr uint32 kEqualCompatSymbols = 0x0008; constexpr uint32 kEqualAll = kEqualFsts | kEqualFstTypes | kEqualCompatProperties | kEqualCompatSymbols; // Tests if two Fsts have the same states and arcs in the same order (when // etype & kEqualFst). // Also optional checks equality of Fst types (etype & kEqualFstTypes) and // compatibility of stored properties (etype & kEqualCompatProperties) and // of symbol tables (etype & kEqualCompatSymbols). template bool Equal(const Fst &fst1, const Fst &fst2, float delta = kDelta, uint32 etype = kEqualFsts) { if ((etype & kEqualFstTypes) && (fst1.Type() != fst2.Type())) { VLOG(1) << "Equal: Mismatched FST types (" << fst1.Type() << " != " << fst2.Type() << ")"; return false; } if ((etype & kEqualCompatProperties) && !CompatProperties(fst1.Properties(kCopyProperties, false), fst2.Properties(kCopyProperties, false))) { VLOG(1) << "Equal: Properties not compatible"; return false; } if (etype & kEqualCompatSymbols) { if (!CompatSymbols(fst1.InputSymbols(), fst2.InputSymbols(), false)) { VLOG(1) << "Equal: Input symbols not compatible"; return false; } if (!CompatSymbols(fst1.OutputSymbols(), fst2.OutputSymbols(), false)) { VLOG(1) << "Equal: Output symbols not compatible"; return false; } } if (!(etype & kEqualFsts)) return true; if (fst1.Start() != fst2.Start()) { VLOG(1) << "Equal: Mismatched start states (" << fst1.Start() << " != " << fst2.Start() << ")"; return false; } StateIterator> siter1(fst1); StateIterator> siter2(fst2); while (!siter1.Done() || !siter2.Done()) { if (siter1.Done() || siter2.Done()) { VLOG(1) << "Equal: Mismatched number of states"; return false; } const auto s1 = siter1.Value(); const auto s2 = siter2.Value(); if (s1 != s2) { VLOG(1) << "Equal: Mismatched states (" << s1 << "!= " << s2 << ")"; return false; } const auto &final1 = fst1.Final(s1); const auto &final2 = fst2.Final(s2); if (!ApproxEqual(final1, final2, delta)) { VLOG(1) << "Equal: Mismatched final weights at state " << s1 << " (" << final1 << " != " << final2 << ")"; return false; } ArcIterator> aiter1(fst1, s1); ArcIterator> aiter2(fst2, s2); for (auto a = 0; !aiter1.Done() || !aiter2.Done(); ++a) { if (aiter1.Done() || aiter2.Done()) { VLOG(1) << "Equal: Mismatched number of arcs at state " << s1; return false; } const auto &arc1 = aiter1.Value(); const auto &arc2 = aiter2.Value(); if (arc1.ilabel != arc2.ilabel) { VLOG(1) << "Equal: Mismatched arc input labels at state " << s1 << ", arc " << a << " (" << arc1.ilabel << " != " << arc2.ilabel << ")"; return false; } else if (arc1.olabel != arc2.olabel) { VLOG(1) << "Equal: Mismatched arc output labels at state " << s1 << ", arc " << a << " (" << arc1.olabel << " != " << arc2.olabel << ")"; return false; } else if (!ApproxEqual(arc1.weight, arc2.weight, delta)) { VLOG(1) << "Equal: Mismatched arc weights at state " << s1 << ", arc " << a << " (" << arc1.weight << " != " << arc2.weight << ")"; return false; } else if (arc1.nextstate != arc2.nextstate) { VLOG(1) << "Equal: Mismatched next state at state " << s1 << ", arc " << a << " (" << arc1.nextstate << " != " << arc2.nextstate << ")"; return false; } aiter1.Next(); aiter2.Next(); } // Sanity checks: should never fail. if (fst1.NumArcs(s1) != fst2.NumArcs(s2)) { FSTERROR() << "Equal: Inconsistent arc counts at state " << s1 << " (" << fst1.NumArcs(s1) << " != " << fst2.NumArcs(s2) << ")"; return false; } if (fst1.NumInputEpsilons(s1) != fst2.NumInputEpsilons(s2)) { FSTERROR() << "Equal: Inconsistent input epsilon counts at state " << s1 << " (" << fst1.NumInputEpsilons(s1) << " != " << fst2.NumInputEpsilons(s2) << ")"; return false; } if (fst1.NumOutputEpsilons(s1) != fst2.NumOutputEpsilons(s2)) { FSTERROR() << "Equal: Inconsistent output epsilon counts at state " << s1 << " (" << fst1.NumOutputEpsilons(s1) << " != " << fst2.NumOutputEpsilons(s2) << ")"; } siter1.Next(); siter2.Next(); } return true; } } // namespace fst #endif // FST_EQUAL_H_