Commit 9db1a6bb0f8531596308156adb2e9d831bfd0bdf
1 parent
0ad2a6f56d
Exists in
master
First usable mockup GUI of triangle
Showing 1 changed file with 302 additions and 5 deletions Inline Diff
mockup/mockup1.html
1 | <html> | 1 | <html> |
2 | <head> | 2 | <head> |
3 | <meta charset="UTF-8"> | 3 | <meta charset="UTF-8"> |
4 | <title>Mockup Triangle Interface</title> | 4 | <title>Konva's test</title> |
5 | <script src="https://unpkg.com/konva@3.3.2/konva.min.js"></script> | 5 | <script src="https://unpkg.com/konva@3.3.2/konva.min.js"></script> |
6 | </head> | 6 | </head> |
7 | <body> | 7 | <body> |
8 | <h1>Mockup Triangle Interface</h1> | 8 | <h1>Interface Mockup with Konda JS</h1> |
9 | <p> | 9 | <div id="container"></div> |
10 | First example of mockup. | 10 | |
11 | </p> | 11 | <script type="text/javascript"> |
12 | |||
13 | // -- FUNCTIONS -- | ||
14 | /** | ||
15 | * Check if an intersection exists between AB and CD. | ||
16 | * Return : | ||
17 | * - false if it has no intersection | ||
18 | * - true otherwise | ||
19 | */ | ||
20 | function isThereIntersection(A, B, C, D) { | ||
21 | a = A.x;b = A.y;c = B.x;d = B.y | ||
22 | p = C.x;q = C.y;r = D.x;s = D.y | ||
23 | var det, gamma, lambda; | ||
24 | det = (c - a) * (s - q) - (r - p) * (d - b); | ||
25 | if (det === 0) { | ||
26 | return false; | ||
27 | } else { | ||
28 | lambda = ((s - q) * (r - a) + (p - r) * (s - b)) / det; | ||
29 | gamma = ((b - d) * (r - a) + (c - a) * (s - b)) / det; | ||
30 | return (0 < lambda && lambda < 1) && (0 < gamma && gamma < 1) | ||
31 | } | ||
32 | }; | ||
33 | |||
34 | /** | ||
35 | * Compute intersection between two lines | ||
36 | * Please, check if an intersection exists between | ||
37 | * calling this function. (ref isThereIntersection) | ||
38 | * | ||
39 | * Return: | ||
40 | * - Intersection point between two lines | ||
41 | */ | ||
42 | function intersection(A, B, C, D) { | ||
43 | a = A.x;b = A.y;c = B.x;d = B.y | ||
44 | p = C.x;q = C.y;r = D.x;s = D.y | ||
45 | |||
46 | l1_a = (B.y - A.y) / (B.x - A.x); | ||
47 | l1_b = A.y - l1_a * A.x; | ||
48 | l2_a = (D.y - C.y) / (D.x - C.x); | ||
49 | l2_b = C.y - l2_a * C.x; | ||
50 | |||
51 | // Compute intersection point | ||
52 | x = (l2_b - l1_b) / (l1_a - l2_a) | ||
53 | y = l1_a * x + l1_b | ||
54 | return { | ||
55 | x: x, | ||
56 | y: y | ||
57 | } | ||
58 | } | ||
59 | |||
60 | /** | ||
61 | * Return the index of the closest point | ||
62 | * | ||
63 | */ | ||
64 | function closestPoint(ref, points) { | ||
65 | var dist = 100000; | ||
66 | var closest_i = -1; | ||
67 | for(var i in points) { | ||
68 | cur = Math.sqrt(Math.pow(ref.x - points[i].x, 2) + Math.pow(ref.y - points[i].y, 2)); | ||
69 | if(cur < dist) { | ||
70 | dist = cur; | ||
71 | closest_i = i; | ||
72 | } | ||
73 | } | ||
74 | return closest_i; | ||
75 | } | ||
76 | // -- DATA -- | ||
77 | data = { | ||
78 | triangle: { | ||
79 | A: { | ||
80 | x:170, | ||
81 | y: 80 | ||
82 | }, | ||
83 | B: { | ||
84 | x: 365, | ||
85 | y: 125 | ||
86 | }, | ||
87 | C: { | ||
88 | x: 215, | ||
89 | y: 260 | ||
90 | } | ||
91 | } | ||
92 | } | ||
93 | |||
94 | // -- Help functions -- | ||
95 | function writeMessage(message) { | ||
96 | text.text(message); | ||
97 | layer.draw(); | ||
98 | } | ||
99 | |||
100 | // -- STAGE & LAYER-- | ||
101 | var stage = new Konva.Stage({ | ||
102 | container: 'container', // id of container <div> | ||
103 | width: 500, | ||
104 | height: 500 | ||
105 | }); | ||
106 | |||
107 | var layer = new Konva.Layer(); | ||
108 | |||
109 | // -- TEXT -- | ||
110 | var text = new Konva.Text({ | ||
111 | x: 10, | ||
112 | y: 10, | ||
113 | fontFamily: 'Calibri', | ||
114 | fontSize: 24, | ||
115 | text: 'Test', | ||
116 | fill: 'black' | ||
117 | }); | ||
118 | |||
119 | |||
120 | // -- RECTANGLE -- | ||
121 | // TODO: Ajouter un rectangle en fond qui serve à | ||
122 | // gérer l'événement de la souris. | ||
123 | |||
124 | var rect = new Konva.Rect({ | ||
125 | x: 0, | ||
126 | y: 0, | ||
127 | width: stage.attrs.width, | ||
128 | height: stage.attrs.height, | ||
129 | stroke: 'black', | ||
130 | strokeWidth: 0 | ||
131 | }); | ||
132 | |||
133 | |||
134 | // -- TRIANGLE -- | ||
135 | var triangle = new Konva.Shape({ | ||
136 | stroke: 'black', | ||
137 | fill: '#00D2FF', | ||
138 | strokeWidth: 1, | ||
139 | sceneFunc: function(context) { | ||
140 | context.beginPath(); | ||
141 | context.moveTo(data.triangle.A.x, data.triangle.A.y); | ||
142 | context.lineTo(data.triangle.B.x, data.triangle.B.y); | ||
143 | context.lineTo(data.triangle.C.x, data.triangle.C.y); | ||
144 | context.closePath(); | ||
145 | context.fillStrokeShape(this);50 | ||
146 | } | ||
147 | }); | ||
148 | |||
149 | bar = { | ||
150 | x: (data.triangle.A.x + data.triangle.B.x + data.triangle.C.x) / 3, | ||
151 | y: (data.triangle.A.y + data.triangle.B.y + data.triangle.C.y) / 3 | ||
152 | } | ||
153 | |||
154 | |||
155 | triangle.on("mousemove mousedown", function(event){ | ||
156 | if(event.evt.buttons === 1) { | ||
157 | var mousePos = stage.getPointerPosition(); | ||
158 | var x = mousePos.x; | ||
159 | var y = mousePos.y; | ||
160 | point.position({x: x, y: y}); | ||
161 | layer.draw(); | ||
162 | } | ||
163 | }) | ||
164 | |||
165 | function eventOutTriangle(event) { | ||
166 | if(event.evt.buttons === 1) { | ||
167 | var mousePos = stage.getPointerPosition(); | ||
168 | var pointout = { | ||
169 | x: mousePos.x, | ||
170 | y: mousePos.y | ||
171 | } | ||
172 | var lines_to_test = [ | ||
173 | { | ||
174 | A: data.triangle.A, | ||
175 | B: data.triangle.B | ||
176 | }, | ||
177 | { | ||
178 | A: data.triangle.B, | ||
179 | B: data.triangle.C | ||
180 | }, | ||
181 | { | ||
182 | A: data.triangle.C, | ||
183 | B: data.triangle.A | ||
184 | } | ||
185 | ] | ||
186 | |||
187 | var intersections = [] | ||
188 | for(var ind in lines_to_test) { | ||
189 | line = lines_to_test[ind]; | ||
190 | var inter = isThereIntersection( | ||
191 | line.A, line.B, | ||
192 | bar, pointout | ||
193 | ) | ||
194 | if(inter !== false) { | ||
195 | intersections.push( | ||
196 | intersection( | ||
197 | line.A, line.B, | ||
198 | bar, pointout | ||
199 | ) | ||
200 | ); | ||
201 | } | ||
202 | } | ||
203 | i = closestPoint(pointout, intersections); | ||
204 | point.position({ | ||
205 | x: intersections[i].x, | ||
206 | y: intersections[i].y | ||
207 | }); | ||
208 | layer.draw(); | ||
209 | } | ||
210 | } | ||
211 | |||
212 | rect.on("mousemove", function(event) { | ||
213 | eventOutTriangle(event); | ||
214 | }) | ||
215 | |||
216 | // -- POINT -- | ||
217 | // create our shape | ||
218 | var point = new Konva.Circle({ | ||
219 | x: bar.x, | ||
220 | y: bar.y, | ||
221 | radius: 5, | ||
222 | fill: 'red', | ||
223 | stroke: 'black', | ||
224 | strokeWidth: 1 | ||
225 | }); | ||
226 | |||
227 | point.listening(false); | ||
228 | |||
229 | |||
230 | // -- IMAGE REFS -- | ||
231 | // 1rst ref | ||
232 | var ref1Obj = new Image(); | ||
233 | ref1Obj.onload = function() { | ||
234 | var ref1 = new Konva.Image({ | ||
235 | x: 50, | ||
236 | y: 50, | ||
237 | image: ref1Obj, | ||
238 | width: 100, | ||
239 | height: 100 | ||
240 | }); | ||
241 | |||
242 | ref1.on("mousemove", function(event) { | ||
243 | eventOutTriangle(event); | ||
244 | }); | ||
245 | |||
246 | layer.add(ref1); | ||
247 | layer.draw(); | ||
248 | } | ||
249 | ref1Obj.src="https://pixel.nymag.com/imgs/daily/vulture/2017/11/01/01-thor-ragnarok.w700.h700.jpg"; | ||
250 | |||
251 | // 2nd ref | ||
252 | var ref2Obj = new Image(); | ||
253 | ref2Obj.onload = function() { | ||
254 | var ref2 = new Konva.Image({ | ||
255 | x: 150, | ||
256 | y: 300, | ||
257 | image: ref1Obj, | ||
258 | width: 100, | ||
259 | height: 100 | ||
260 | }); | ||
261 | |||
262 | ref2.on("mousemove", function(event) { | ||
263 | eventOutTriangle(event); | ||
264 | }); | ||
265 | |||
266 | layer.add(ref2); | ||
267 | layer.draw(); | ||
268 | } | ||
269 | ref2Obj.src="https://pixel.nymag.com/imgs/daily/vulture/2017/11/01/01-thor-ragnarok.w700.h700.jpg"; | ||
270 | |||
271 | |||
272 | // 3rd ref | ||
273 | var ref3Obj = new Image(); | ||
274 | ref3Obj.onload = function() { | ||
275 | var ref3 = new Konva.Image({ | ||
276 | x: 390, | ||
277 | y: 50, | ||
278 | image: ref3Obj, | ||
279 | width: 100, | ||
280 | height: 100 | ||
281 | }); | ||
282 | |||
283 | ref3.on("mousemove", function(event) { | ||
284 | eventOutTriangle(event); | ||
285 | }); | ||
286 | |||
287 | layer.add(ref3); | ||
288 | layer.draw(); | ||
289 | } | ||
290 | ref3Obj.src="https://pixel.nymag.com/imgs/daily/vulture/2017/11/01/01-thor-ragnarok.w700.h700.jpg"; | ||
291 | |||
292 | |||
293 | // -- ADDING | ||
294 | // add the shape to the layer | ||
295 | layer.add(rect); | ||
296 | layer.add(triangle); | ||
297 | layer.add(point); | ||
298 | layer.add(text); | ||
299 | |||
300 | |||
301 | // add the layer to the stage | ||
302 | stage.add(layer); | ||
303 | |||
304 | |||
305 | // -- DRAWING | ||
306 | layer.draw(); | ||
307 | </script> | ||
308 | |||
12 | </body> | 309 | </body> |
13 | </html> | 310 | </html> |