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tools/openfst-1.6.7/include/fst/synchronize.h
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// See www.openfst.org for extensive documentation on this weighted // finite-state transducer library. // // Synchronize an FST with bounded delay. #ifndef FST_SYNCHRONIZE_H_ #define FST_SYNCHRONIZE_H_ #include <algorithm> #include <string> #include <unordered_map> #include <unordered_set> #include <utility> #include <vector> #include <fst/cache.h> #include <fst/test-properties.h> namespace fst { using SynchronizeFstOptions = CacheOptions; namespace internal { // Implementation class for SynchronizeFst. // TODO(kbg,sorenj): Refactor to guarantee thread-safety. template <class Arc> class SynchronizeFstImpl : public CacheImpl<Arc> { public: using Label = typename Arc::Label; using StateId = typename Arc::StateId; using Weight = typename Arc::Weight; using FstImpl<Arc>::SetType; using FstImpl<Arc>::SetProperties; using FstImpl<Arc>::SetInputSymbols; using FstImpl<Arc>::SetOutputSymbols; using CacheBaseImpl<CacheState<Arc>>::PushArc; using CacheBaseImpl<CacheState<Arc>>::HasArcs; using CacheBaseImpl<CacheState<Arc>>::HasFinal; using CacheBaseImpl<CacheState<Arc>>::HasStart; using CacheBaseImpl<CacheState<Arc>>::SetArcs; using CacheBaseImpl<CacheState<Arc>>::SetFinal; using CacheBaseImpl<CacheState<Arc>>::SetStart; using String = basic_string<Label>; struct Element { Element() {} Element(StateId state_, const String *i, const String *o) : state(state_), istring(i), ostring(o) {} StateId state; // Input state ID. const String *istring; // Residual input labels. const String *ostring; // Residual output labels. // Residual strings are represented by const pointers to // basic_string<Label> and are stored in a hash_set. The pointed // memory is owned by the hash_set string_set_. }; SynchronizeFstImpl(const Fst<Arc> &fst, const SynchronizeFstOptions &opts) : CacheImpl<Arc>(opts), fst_(fst.Copy()) { SetType("synchronize"); const auto props = fst.Properties(kFstProperties, false); SetProperties(SynchronizeProperties(props), kCopyProperties); SetInputSymbols(fst.InputSymbols()); SetOutputSymbols(fst.OutputSymbols()); } SynchronizeFstImpl(const SynchronizeFstImpl &impl) : CacheImpl<Arc>(impl), fst_(impl.fst_->Copy(true)) { SetType("synchronize"); SetProperties(impl.Properties(), kCopyProperties); SetInputSymbols(impl.InputSymbols()); SetOutputSymbols(impl.OutputSymbols()); } ~SynchronizeFstImpl() override { for (const auto *ptr : string_set_) delete ptr; } StateId Start() { if (!HasStart()) { auto start = fst_->Start(); if (start == kNoStateId) return kNoStateId; const auto *empty = FindString(new String()); start = FindState(Element(fst_->Start(), empty, empty)); SetStart(start); } return CacheImpl<Arc>::Start(); } Weight Final(StateId s) { if (!HasFinal(s)) { const auto &element = elements_[s]; const auto weight = element.state == kNoStateId ? Weight::One() : fst_->Final(element.state); if ((weight != Weight::Zero()) && (element.istring)->empty() && (element.ostring)->empty()) { SetFinal(s, weight); } else { SetFinal(s, Weight::Zero()); } } return CacheImpl<Arc>::Final(s); } size_t NumArcs(StateId s) { if (!HasArcs(s)) Expand(s); return CacheImpl<Arc>::NumArcs(s); } size_t NumInputEpsilons(StateId s) { if (!HasArcs(s)) Expand(s); return CacheImpl<Arc>::NumInputEpsilons(s); } size_t NumOutputEpsilons(StateId s) { if (!HasArcs(s)) Expand(s); return CacheImpl<Arc>::NumOutputEpsilons(s); } uint64 Properties() const override { return Properties(kFstProperties); } // Sets error if found, returning other FST impl properties. uint64 Properties(uint64 mask) const override { if ((mask & kError) && fst_->Properties(kError, false)) { SetProperties(kError, kError); } return FstImpl<Arc>::Properties(mask); } void InitArcIterator(StateId s, ArcIteratorData<Arc> *data) { if (!HasArcs(s)) Expand(s); CacheImpl<Arc>::InitArcIterator(s, data); } // Returns the first character of the string obtained by concatenating the // string and the label. Label Car(const String *str, Label label = 0) const { if (!str->empty()) { return (*str)[0]; } else { return label; } } // Computes the residual string obtained by removing the first // character in the concatenation of the string and the label. const String *Cdr(const String *str, Label label = 0) { auto *r = new String(); for (size_t i = 1; i < str->size(); ++i) r->push_back((*str)[i]); if (label && !(str->empty())) r->push_back(label); return FindString(r); } // Computes the concatenation of the string and the label. const String *Concat(const String *str, Label label = 0) { auto *r = new String(); for (size_t i = 0; i < str->size(); ++i) r->push_back((*str)[i]); if (label) r->push_back(label); return FindString(r); } // Tests if the concatenation of the string and label is empty. bool Empty(const String *str, Label label = 0) const { if (str->empty()) { return label == 0; } else { return false; } } // Finds the string pointed by s in the hash set. Transfers the pointer // ownership to the hash set. const String *FindString(const String *str) { const auto insert_result = string_set_.insert(str); if (!insert_result.second) { delete str; } return *insert_result.first; } // Finds state corresponding to an element. Creates new state if element // is not found. StateId FindState(const Element &element) { const auto insert_result = element_map_.insert(std::make_pair(element, elements_.size())); if (insert_result.second) { elements_.push_back(element); } return insert_result.first->second; } // Computes the outgoing transitions from a state, creating new destination // states as needed. void Expand(StateId s) { const auto element = elements_[s]; if (element.state != kNoStateId) { for (ArcIterator<Fst<Arc>> aiter(*fst_, element.state); !aiter.Done(); aiter.Next()) { const auto &arc = aiter.Value(); if (!Empty(element.istring, arc.ilabel) && !Empty(element.ostring, arc.olabel)) { const auto *istring = Cdr(element.istring, arc.ilabel); const auto *ostring = Cdr(element.ostring, arc.olabel); PushArc(s, Arc(Car(element.istring, arc.ilabel), Car(element.ostring, arc.olabel), arc.weight, FindState(Element(arc.nextstate, istring, ostring)))); } else { const auto *istring = Concat(element.istring, arc.ilabel); const auto *ostring = Concat(element.ostring, arc.olabel); PushArc(s, Arc(0, 0, arc.weight, FindState(Element(arc.nextstate, istring, ostring)))); } } } const auto weight = element.state == kNoStateId ? Weight::One() : fst_->Final(element.state); if ((weight != Weight::Zero()) && ((element.istring)->size() + (element.ostring)->size() > 0)) { const auto *istring = Cdr(element.istring); const auto *ostring = Cdr(element.ostring); PushArc(s, Arc(Car(element.istring), Car(element.ostring), weight, FindState(Element(kNoStateId, istring, ostring)))); } SetArcs(s); } private: // Equality function for Elements; assumes strings have been hashed. class ElementEqual { public: bool operator()(const Element &x, const Element &y) const { return x.state == y.state && x.istring == y.istring && x.ostring == y.ostring; } }; // Hash function for Elements to FST states. class ElementKey { public: size_t operator()(const Element &x) const { size_t key = x.state; key = (key << 1) ^ (x.istring)->size(); for (size_t i = 0; i < (x.istring)->size(); ++i) { key = (key << 1) ^ (*x.istring)[i]; } key = (key << 1) ^ (x.ostring)->size(); for (size_t i = 0; i < (x.ostring)->size(); ++i) { key = (key << 1) ^ (*x.ostring)[i]; } return key; } }; // Equality function for strings. class StringEqual { public: bool operator()(const String *const &x, const String *const &y) const { if (x->size() != y->size()) return false; for (size_t i = 0; i < x->size(); ++i) { if ((*x)[i] != (*y)[i]) return false; } return true; } }; // Hash function for set of strings class StringKey { public: size_t operator()(const String *const &x) const { size_t key = x->size(); for (size_t i = 0; i < x->size(); ++i) key = (key << 1) ^ (*x)[i]; return key; } }; using ElementMap = std::unordered_map<Element, StateId, ElementKey, ElementEqual>; using StringSet = std::unordered_set<const String *, StringKey, StringEqual>; std::unique_ptr<const Fst<Arc>> fst_; std::vector<Element> elements_; // Maps FST state to Elements. ElementMap element_map_; // Maps Elements to FST state. StringSet string_set_; }; } // namespace internal // Synchronizes a transducer. This version is a delayed FST. The result is an // equivalent FST that has the property that during the traversal of a path, // the delay is either zero or strictly increasing, where the delay is the // difference between the number of non-epsilon output labels and input labels // along the path. // // For the algorithm to terminate, the input transducer must have bounded // delay, i.e., the delay of every cycle must be zero. // // Complexity: // // - A has bounded delay: exponential. // - A does not have bounded delay: does not terminate. // // For more information, see: // // Mohri, M. 2003. Edit-distance of weighted automata: General definitions and // algorithms. International Journal of Computer Science 14(6): 957-982. // // This class attaches interface to implementation and handles reference // counting, delegating most methods to ImplToFst. template <class A> class SynchronizeFst : public ImplToFst<internal::SynchronizeFstImpl<A>> { public: using Arc = A; using StateId = typename Arc::StateId; using Weight = typename Arc::Weight; using Store = DefaultCacheStore<Arc>; using State = typename Store::State; using Impl = internal::SynchronizeFstImpl<A>; friend class ArcIterator<SynchronizeFst<A>>; friend class StateIterator<SynchronizeFst<A>>; explicit SynchronizeFst( const Fst<A> &fst, const SynchronizeFstOptions &opts = SynchronizeFstOptions()) : ImplToFst<Impl>(std::make_shared<Impl>(fst, opts)) {} // See Fst<>::Copy() for doc. SynchronizeFst(const SynchronizeFst<Arc> &fst, bool safe = false) : ImplToFst<Impl>(fst, safe) {} // Gets a copy of this SynchronizeFst. See Fst<>::Copy() for further doc. SynchronizeFst<Arc> *Copy(bool safe = false) const override { return new SynchronizeFst<Arc>(*this, safe); } inline void InitStateIterator(StateIteratorData<Arc> *data) const override; void InitArcIterator(StateId s, ArcIteratorData<Arc> *data) const override { GetMutableImpl()->InitArcIterator(s, data); } private: using ImplToFst<Impl>::GetImpl; using ImplToFst<Impl>::GetMutableImpl; SynchronizeFst &operator=(const SynchronizeFst &) = delete; }; // Specialization for SynchronizeFst. template <class Arc> class StateIterator<SynchronizeFst<Arc>> : public CacheStateIterator<SynchronizeFst<Arc>> { public: explicit StateIterator(const SynchronizeFst<Arc> &fst) : CacheStateIterator<SynchronizeFst<Arc>>(fst, fst.GetMutableImpl()) {} }; // Specialization for SynchronizeFst. template <class Arc> class ArcIterator<SynchronizeFst<Arc>> : public CacheArcIterator<SynchronizeFst<Arc>> { public: using StateId = typename Arc::StateId; ArcIterator(const SynchronizeFst<Arc> &fst, StateId s) : CacheArcIterator<SynchronizeFst<Arc>>(fst.GetMutableImpl(), s) { if (!fst.GetImpl()->HasArcs(s)) fst.GetMutableImpl()->Expand(s); } }; template <class Arc> inline void SynchronizeFst<Arc>::InitStateIterator( StateIteratorData<Arc> *data) const { data->base = new StateIterator<SynchronizeFst<Arc>>(*this); } // Synchronizes a transducer. This version writes the synchronized result to a // MutableFst. The result will be an equivalent FST that has the property that // during the traversal of a path, the delay is either zero or strictly // increasing, where the delay is the difference between the number of // non-epsilon output labels and input labels along the path. // // For the algorithm to terminate, the input transducer must have bounded // delay, i.e., the delay of every cycle must be zero. // // Complexity: // // - A has bounded delay: exponential. // - A does not have bounded delay: does not terminate. // // For more information, see: // // Mohri, M. 2003. Edit-distance of weighted automata: General definitions and // algorithms. International Journal of Computer Science 14(6): 957-982. template <class Arc> void Synchronize(const Fst<Arc> &ifst, MutableFst<Arc> *ofst) { // Caches only the last state for fastest copy. const SynchronizeFstOptions opts(FLAGS_fst_default_cache_gc, 0); *ofst = SynchronizeFst<Arc>(ifst, opts); } } // namespace fst #endif // FST_SYNCHRONIZE_H_ |