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tools/sctk-2.4.10/src/asclite/core/scorer.h
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/* * ASCLITE * Author: Jerome Ajot, Jon Fiscus, Nicolas Radde, Chris Laprun * * This software was developed at the National Institute of Standards and Technology by * employees of the Federal Government in the course of their official duties. Pursuant * to title 17 Section 105 of the United States Code this software is not subject to * copyright protection and is in the public domain. ASCLITE is an experimental system. * NIST assumes no responsibility whatsoever for its use by other parties, and makes no * guarantees, expressed or implied, about its quality, reliability, or any other * characteristic. We would appreciate acknowledgement if the software is used. * * THIS SOFTWARE IS PROVIDED "AS IS." With regard to this software, NIST MAKES NO EXPRESS * OR IMPLIED WARRANTY AS TO ANY MATTER WHATSOEVER, INCLUDING MERCHANTABILITY, * OR FITNESS FOR A PARTICULAR PURPOSE. */ #ifndef SCORER_H #define SCORER_H #include "stdinc.h" #include "alignment.h" #include "speakermatch.h" /** * Interface to a scorer implementation. * A Scorer is an object which will give a quantification to * a couple of Token for all Token in an Alignement. */ class Scorer { public: // class constructor Scorer(); // class destructor virtual ~Scorer(); /** * Launch the scoring on the Alignement object. */ virtual void Score(Alignment* alignement, SpeakerMatch *speakerMatch)=0; }; #endif // SCORER_H |