scorer.h
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/*
* ASCLITE
* Author: Jerome Ajot, Jon Fiscus, Nicolas Radde, Chris Laprun
*
* This software was developed at the National Institute of Standards and Technology by
* employees of the Federal Government in the course of their official duties. Pursuant
* to title 17 Section 105 of the United States Code this software is not subject to
* copyright protection and is in the public domain. ASCLITE is an experimental system.
* NIST assumes no responsibility whatsoever for its use by other parties, and makes no
* guarantees, expressed or implied, about its quality, reliability, or any other
* characteristic. We would appreciate acknowledgement if the software is used.
*
* THIS SOFTWARE IS PROVIDED "AS IS." With regard to this software, NIST MAKES NO EXPRESS
* OR IMPLIED WARRANTY AS TO ANY MATTER WHATSOEVER, INCLUDING MERCHANTABILITY,
* OR FITNESS FOR A PARTICULAR PURPOSE.
*/
#ifndef SCORER_H
#define SCORER_H
#include "stdinc.h"
#include "alignment.h"
#include "speakermatch.h"
/**
* Interface to a scorer implementation.
* A Scorer is an object which will give a quantification to
* a couple of Token for all Token in an Alignement.
*/
class Scorer
{
public:
// class constructor
Scorer();
// class destructor
virtual ~Scorer();
/**
* Launch the scoring on the Alignement object.
*/
virtual void Score(Alignment* alignement, SpeakerMatch *speakerMatch)=0;
};
#endif // SCORER_H