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src/fstext/factor-inl.h
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// fstext/factor-inl.h // Copyright 2009-2011 Microsoft Corporation // See ../../COPYING for clarification regarding multiple authors // // Licensed under the Apache License, Version 2.0 (the "License"); // you may not use this file except in compliance with the License. // You may obtain a copy of the License at // // http://www.apache.org/licenses/LICENSE-2.0 // // THIS CODE IS PROVIDED *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY // KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED // WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE, // MERCHANTABLITY OR NON-INFRINGEMENT. // See the Apache 2 License for the specific language governing permissions and // limitations under the License. #ifndef KALDI_FSTEXT_FACTOR_INL_H_ #define KALDI_FSTEXT_FACTOR_INL_H_ #include "util/stl-utils.h" // Do not include this file directly. It is included by factor.h. namespace fst { // GetStateProperties takes in an FST and a number "max_state" which is the // highest numbered state in the FST (this could be fst.NumStates()-1 for an // ExpandedFst, or derived from some kind of traversal). It outputs a vector // numbered from 0..max_state, of type FstStateProperties which is a bitmask // with information about the states. // GetStateProperties has not been tested directly (only implicitly via // testing Factor). template<class Arc> void GetStateProperties(const Fst<Arc> &fst, typename Arc::StateId max_state, vector<StatePropertiesType> *props) { typedef typename Arc::StateId StateId; typedef typename Arc::Weight Weight; assert(props != NULL); props->clear(); if (fst.Start() < 0) return; // Empty fst. props->resize(max_state+1, 0); assert(fst.Start() <= max_state); (*props)[fst.Start()] |= kStateInitial; for (StateId s = 0; s <= max_state; s++) { StatePropertiesType &s_info = (*props)[s]; for (ArcIterator<Fst<Arc> > aiter(fst, s); !aiter.Done(); aiter.Next()) { const Arc &arc = aiter.Value(); if (arc.ilabel != 0) s_info |= kStateIlabelsOut; if (arc.olabel != 0) s_info |= kStateOlabelsOut; StateId nexts = arc.nextstate; assert(nexts <= max_state); // or input was invalid. StatePropertiesType &nexts_info = (*props)[nexts]; if (s_info&kStateArcsOut) s_info |= kStateMultipleArcsOut; s_info |= kStateArcsOut; if (nexts_info&kStateArcsIn) nexts_info |= kStateMultipleArcsIn; nexts_info |= kStateArcsIn; } if (fst.Final(s) != Weight::Zero()) s_info |= kStateFinal; } } template<class Arc, class I> void Factor(const Fst<Arc> &fst, MutableFst<Arc> *ofst, vector<vector<I> > *symbols_out) { KALDI_ASSERT_IS_INTEGER_TYPE(I); typedef typename Arc::StateId StateId; typedef typename Arc::Label Label; typedef typename Arc::Weight Weight; assert(symbols_out != NULL); ofst->DeleteStates(); if (fst.Start() < 0) return; // empty FST. vector<StateId> order; DfsOrderVisitor<Arc> dfs_order_visitor(&order); DfsVisit(fst, &dfs_order_visitor); assert(order.size() > 0); StateId max_state = *(std::max_element(order.begin(), order.end())); vector<StatePropertiesType> state_properties; GetStateProperties(fst, max_state, &state_properties); vector<bool> remove(max_state+1); // if true, will remove this state. // Now identify states that will be removed (made the middle of a chain). // The basic rule is that if the FstStateProperties equals // (kStateArcsIn|kStateArcsOut) or (kStateArcsIn|kStateArcsOut|kStateIlabelsOut), // then it is in the middle of a chain. This eliminates state with // multiple input or output arcs, final states, and states with arcs out // that have olabels [we assume these are pushed to the left, so occur on the // 1st arc of a chain. for (StateId i = 0; i <= max_state; i++) remove[i] = (state_properties[i] == (kStateArcsIn|kStateArcsOut) || state_properties[i] == (kStateArcsIn|kStateArcsOut|kStateIlabelsOut)); vector<StateId> state_mapping(max_state+1, kNoStateId); typedef unordered_map<vector<I>, Label, kaldi::VectorHasher<I> > SymbolMapType; SymbolMapType symbol_mapping; Label symbol_counter = 0; { vector<I> eps; symbol_mapping[eps] = symbol_counter++; } vector<I> this_sym; // a temporary used inside the loop. for (size_t i = 0; i < order.size(); i++) { StateId state = order[i]; if (!remove[state]) { // Process this state... StateId &new_state = state_mapping[state]; if (new_state == kNoStateId) new_state = ofst->AddState(); for (ArcIterator<Fst<Arc> > aiter(fst, state); !aiter.Done(); aiter.Next()) { Arc arc = aiter.Value(); if (arc.ilabel == 0) this_sym.clear(); else { this_sym.resize(1); this_sym[0] = arc.ilabel; } while (remove[arc.nextstate]) { ArcIterator<Fst<Arc> > aiter2(fst, arc.nextstate); assert(!aiter2.Done()); const Arc &nextarc = aiter2.Value(); arc.weight = Times(arc.weight, nextarc.weight); assert(nextarc.olabel == 0); if (nextarc.ilabel != 0) this_sym.push_back(nextarc.ilabel); assert(static_cast<Label>(static_cast<I>(nextarc.ilabel)) == nextarc.ilabel); // check within integer range. arc.nextstate = nextarc.nextstate; } StateId &new_nextstate = state_mapping[arc.nextstate]; if (new_nextstate == kNoStateId) new_nextstate = ofst->AddState(); arc.nextstate = new_nextstate; if (symbol_mapping.count(this_sym) != 0) arc.ilabel = symbol_mapping[this_sym]; else arc.ilabel = symbol_mapping[this_sym] = symbol_counter++; ofst->AddArc(new_state, arc); } if (fst.Final(state) != Weight::Zero()) ofst->SetFinal(new_state, fst.Final(state)); } } ofst->SetStart(state_mapping[fst.Start()]); // Now output the symbol sequences. symbols_out->resize(symbol_counter); for (typename SymbolMapType::const_iterator iter = symbol_mapping.begin(); iter != symbol_mapping.end(); ++iter) { (*symbols_out)[iter->second] = iter->first; } } template<class Arc> void Factor(const Fst<Arc> &fst, MutableFst<Arc> *ofst1, MutableFst<Arc> *ofst2) { typedef typename Arc::Label Label; vector<vector<Label> > symbols; Factor(fst, ofst2, &symbols); CreateFactorFst(symbols, ofst1); } template<class Arc, class I> void ExpandInputSequences(const vector<vector<I> > &sequences, MutableFst<Arc> *fst) { KALDI_ASSERT_IS_INTEGER_TYPE(I); typedef typename Arc::StateId StateId; typedef typename Arc::Label Label; typedef typename Arc::Weight Weight; fst->SetInputSymbols(NULL); size_t size = sequences.size(); if (sequences.size() > 0) assert(sequences[0].size() == 0); // should be eps. StateId num_states_at_start = fst->NumStates(); for (StateId s = 0; s < num_states_at_start; s++) { StateId num_arcs = fst->NumArcs(s); for (StateId aidx = 0; aidx < num_arcs; aidx++) { ArcIterator<MutableFst<Arc> > aiter(*fst, s); aiter.Seek(aidx); Arc arc = aiter.Value(); Label ilabel = arc.ilabel; Label dest_state = arc.nextstate; if (ilabel != 0) { // non-eps [nothing to do if eps]... assert(ilabel < static_cast<Label>(size)); size_t len = sequences[ilabel].size(); if (len <= 1) { if (len == 0) arc.ilabel = 0; else arc.ilabel = sequences[ilabel][0]; MutableArcIterator<MutableFst<Arc> > mut_aiter(fst, s); mut_aiter.Seek(aidx); mut_aiter.SetValue(arc); } else { // len>=2. Must create new states... StateId curstate = -1; // keep compiler happy: this value never used. for (size_t n = 0; n < len; n++) { // adding/modifying "len" arcs. StateId nextstate; if (n < len-1) { nextstate = fst->AddState(); assert(nextstate >= num_states_at_start); } else nextstate = dest_state; // going back to original arc's // destination. if (n == 0) { arc.ilabel = sequences[ilabel][0]; arc.nextstate = nextstate; MutableArcIterator<MutableFst<Arc> > mut_aiter(fst, s); mut_aiter.Seek(aidx); mut_aiter.SetValue(arc); } else { arc.ilabel = sequences[ilabel][n]; arc.olabel = 0; arc.weight = Weight::One(); arc.nextstate = nextstate; fst->AddArc(curstate, arc); } curstate = nextstate; } } } } } } template<class Arc, class I> class RemoveSomeInputSymbolsMapper { public: Arc operator ()(const Arc &arc_in) { Arc ans = arc_in; if (to_remove_set_.count(ans.ilabel) != 0) ans.ilabel = 0; // remove this symbol return ans; } MapFinalAction FinalAction() { return MAP_NO_SUPERFINAL; } MapSymbolsAction InputSymbolsAction() { return MAP_CLEAR_SYMBOLS; } MapSymbolsAction OutputSymbolsAction() { return MAP_COPY_SYMBOLS; } uint64 Properties(uint64 props) const { // remove the following as we don't know now if any of them are true. uint64 to_remove = kAcceptor|kNotAcceptor|kIDeterministic|kNonIDeterministic| kNoEpsilons|kNoIEpsilons|kILabelSorted|kNotILabelSorted; return props & ~to_remove; } RemoveSomeInputSymbolsMapper(const vector<I> &to_remove): to_remove_set_(to_remove) { KALDI_ASSERT_IS_INTEGER_TYPE(I); assert(to_remove_set_.count(0) == 0); // makes no sense to remove epsilon. } private: kaldi::ConstIntegerSet<I> to_remove_set_; }; template<class Arc, class I> void CreateFactorFst(const vector<vector<I> > &sequences, MutableFst<Arc> *fst) { KALDI_ASSERT_IS_INTEGER_TYPE(I); typedef typename Arc::StateId StateId; typedef typename Arc::Label Label; typedef typename Arc::Weight Weight; assert(fst != NULL); fst->DeleteStates(); StateId loopstate = fst->AddState(); assert(loopstate == 0); fst->SetStart(0); fst->SetFinal(0, Weight::One()); if (sequences.size() != 0) assert(sequences[0].size() == 0); // can't replace epsilon... for (Label olabel = 1; olabel < static_cast<Label>(sequences.size()); olabel++) { size_t len = sequences[olabel].size(); if (len == 0) { Arc arc(0, olabel, Weight::One(), loopstate); fst->AddArc(loopstate, arc); } else { StateId curstate = loopstate; for (size_t i = 0; i < len; i++) { StateId nextstate = (i == len-1 ? loopstate : fst->AddState()); Arc arc(sequences[olabel][i], (i == 0 ? olabel : 0), Weight::One(), nextstate); fst->AddArc(curstate, arc); curstate = nextstate; } } } fst->SetProperties(kOLabelSorted, kOLabelSorted); } template<class Arc, class I> void CreateMapFst(const vector<I> &symbol_map, MutableFst<Arc> *fst) { KALDI_ASSERT_IS_INTEGER_TYPE(I); typedef typename Arc::StateId StateId; typedef typename Arc::Label Label; typedef typename Arc::Weight Weight; assert(fst != NULL); fst->DeleteStates(); StateId loopstate = fst->AddState(); assert(loopstate == 0); fst->SetStart(0); fst->SetFinal(0, Weight::One()); assert(symbol_map.empty() || symbol_map[0] == 0); // FST cannot map epsilon to something else. for (Label olabel = 1; olabel < static_cast<Label>(symbol_map.size()); olabel++) { Arc arc(symbol_map[olabel], olabel, Weight::One(), loopstate); fst->AddArc(loopstate, arc); } } } // end namespace fst. #endif |