factor-inl.h
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// fstext/factor-inl.h
// Copyright 2009-2011 Microsoft Corporation
// See ../../COPYING for clarification regarding multiple authors
//
// Licensed under the Apache License, Version 2.0 (the "License");
// you may not use this file except in compliance with the License.
// You may obtain a copy of the License at
//
// http://www.apache.org/licenses/LICENSE-2.0
//
// THIS CODE IS PROVIDED *AS IS* BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY
// KIND, EITHER EXPRESS OR IMPLIED, INCLUDING WITHOUT LIMITATION ANY IMPLIED
// WARRANTIES OR CONDITIONS OF TITLE, FITNESS FOR A PARTICULAR PURPOSE,
// MERCHANTABLITY OR NON-INFRINGEMENT.
// See the Apache 2 License for the specific language governing permissions and
// limitations under the License.
#ifndef KALDI_FSTEXT_FACTOR_INL_H_
#define KALDI_FSTEXT_FACTOR_INL_H_
#include "util/stl-utils.h"
// Do not include this file directly. It is included by factor.h.
namespace fst {
// GetStateProperties takes in an FST and a number "max_state" which is the
// highest numbered state in the FST (this could be fst.NumStates()-1 for an
// ExpandedFst, or derived from some kind of traversal). It outputs a vector
// numbered from 0..max_state, of type FstStateProperties which is a bitmask
// with information about the states.
// GetStateProperties has not been tested directly (only implicitly via
// testing Factor).
template<class Arc>
void GetStateProperties(const Fst<Arc> &fst,
typename Arc::StateId max_state,
vector<StatePropertiesType> *props) {
typedef typename Arc::StateId StateId;
typedef typename Arc::Weight Weight;
assert(props != NULL);
props->clear();
if (fst.Start() < 0) return; // Empty fst.
props->resize(max_state+1, 0);
assert(fst.Start() <= max_state);
(*props)[fst.Start()] |= kStateInitial;
for (StateId s = 0; s <= max_state; s++) {
StatePropertiesType &s_info = (*props)[s];
for (ArcIterator<Fst<Arc> > aiter(fst, s); !aiter.Done(); aiter.Next()) {
const Arc &arc = aiter.Value();
if (arc.ilabel != 0) s_info |= kStateIlabelsOut;
if (arc.olabel != 0) s_info |= kStateOlabelsOut;
StateId nexts = arc.nextstate;
assert(nexts <= max_state); // or input was invalid.
StatePropertiesType &nexts_info = (*props)[nexts];
if (s_info&kStateArcsOut) s_info |= kStateMultipleArcsOut;
s_info |= kStateArcsOut;
if (nexts_info&kStateArcsIn) nexts_info |= kStateMultipleArcsIn;
nexts_info |= kStateArcsIn;
}
if (fst.Final(s) != Weight::Zero()) s_info |= kStateFinal;
}
}
template<class Arc, class I>
void Factor(const Fst<Arc> &fst, MutableFst<Arc> *ofst,
vector<vector<I> > *symbols_out) {
KALDI_ASSERT_IS_INTEGER_TYPE(I);
typedef typename Arc::StateId StateId;
typedef typename Arc::Label Label;
typedef typename Arc::Weight Weight;
assert(symbols_out != NULL);
ofst->DeleteStates();
if (fst.Start() < 0) return; // empty FST.
vector<StateId> order;
DfsOrderVisitor<Arc> dfs_order_visitor(&order);
DfsVisit(fst, &dfs_order_visitor);
assert(order.size() > 0);
StateId max_state = *(std::max_element(order.begin(), order.end()));
vector<StatePropertiesType> state_properties;
GetStateProperties(fst, max_state, &state_properties);
vector<bool> remove(max_state+1); // if true, will remove this state.
// Now identify states that will be removed (made the middle of a chain).
// The basic rule is that if the FstStateProperties equals
// (kStateArcsIn|kStateArcsOut) or (kStateArcsIn|kStateArcsOut|kStateIlabelsOut),
// then it is in the middle of a chain. This eliminates state with
// multiple input or output arcs, final states, and states with arcs out
// that have olabels [we assume these are pushed to the left, so occur on the
// 1st arc of a chain.
for (StateId i = 0; i <= max_state; i++)
remove[i] = (state_properties[i] == (kStateArcsIn|kStateArcsOut)
|| state_properties[i] == (kStateArcsIn|kStateArcsOut|kStateIlabelsOut));
vector<StateId> state_mapping(max_state+1, kNoStateId);
typedef unordered_map<vector<I>, Label, kaldi::VectorHasher<I> > SymbolMapType;
SymbolMapType symbol_mapping;
Label symbol_counter = 0;
{
vector<I> eps;
symbol_mapping[eps] = symbol_counter++;
}
vector<I> this_sym; // a temporary used inside the loop.
for (size_t i = 0; i < order.size(); i++) {
StateId state = order[i];
if (!remove[state]) { // Process this state...
StateId &new_state = state_mapping[state];
if (new_state == kNoStateId) new_state = ofst->AddState();
for (ArcIterator<Fst<Arc> > aiter(fst, state); !aiter.Done(); aiter.Next()) {
Arc arc = aiter.Value();
if (arc.ilabel == 0) this_sym.clear();
else {
this_sym.resize(1);
this_sym[0] = arc.ilabel;
}
while (remove[arc.nextstate]) {
ArcIterator<Fst<Arc> > aiter2(fst, arc.nextstate);
assert(!aiter2.Done());
const Arc &nextarc = aiter2.Value();
arc.weight = Times(arc.weight, nextarc.weight);
assert(nextarc.olabel == 0);
if (nextarc.ilabel != 0) this_sym.push_back(nextarc.ilabel);
assert(static_cast<Label>(static_cast<I>(nextarc.ilabel))
== nextarc.ilabel); // check within integer range.
arc.nextstate = nextarc.nextstate;
}
StateId &new_nextstate = state_mapping[arc.nextstate];
if (new_nextstate == kNoStateId) new_nextstate = ofst->AddState();
arc.nextstate = new_nextstate;
if (symbol_mapping.count(this_sym) != 0) arc.ilabel = symbol_mapping[this_sym];
else arc.ilabel = symbol_mapping[this_sym] = symbol_counter++;
ofst->AddArc(new_state, arc);
}
if (fst.Final(state) != Weight::Zero())
ofst->SetFinal(new_state, fst.Final(state));
}
}
ofst->SetStart(state_mapping[fst.Start()]);
// Now output the symbol sequences.
symbols_out->resize(symbol_counter);
for (typename SymbolMapType::const_iterator iter = symbol_mapping.begin();
iter != symbol_mapping.end(); ++iter) {
(*symbols_out)[iter->second] = iter->first;
}
}
template<class Arc>
void Factor(const Fst<Arc> &fst, MutableFst<Arc> *ofst1,
MutableFst<Arc> *ofst2) {
typedef typename Arc::Label Label;
vector<vector<Label> > symbols;
Factor(fst, ofst2, &symbols);
CreateFactorFst(symbols, ofst1);
}
template<class Arc, class I>
void ExpandInputSequences(const vector<vector<I> > &sequences,
MutableFst<Arc> *fst) {
KALDI_ASSERT_IS_INTEGER_TYPE(I);
typedef typename Arc::StateId StateId;
typedef typename Arc::Label Label;
typedef typename Arc::Weight Weight;
fst->SetInputSymbols(NULL);
size_t size = sequences.size();
if (sequences.size() > 0) assert(sequences[0].size() == 0); // should be eps.
StateId num_states_at_start = fst->NumStates();
for (StateId s = 0; s < num_states_at_start; s++) {
StateId num_arcs = fst->NumArcs(s);
for (StateId aidx = 0; aidx < num_arcs; aidx++) {
ArcIterator<MutableFst<Arc> > aiter(*fst, s);
aiter.Seek(aidx);
Arc arc = aiter.Value();
Label ilabel = arc.ilabel;
Label dest_state = arc.nextstate;
if (ilabel != 0) { // non-eps [nothing to do if eps]...
assert(ilabel < static_cast<Label>(size));
size_t len = sequences[ilabel].size();
if (len <= 1) {
if (len == 0) arc.ilabel = 0;
else arc.ilabel = sequences[ilabel][0];
MutableArcIterator<MutableFst<Arc> > mut_aiter(fst, s);
mut_aiter.Seek(aidx);
mut_aiter.SetValue(arc);
} else { // len>=2. Must create new states...
StateId curstate = -1; // keep compiler happy: this value never used.
for (size_t n = 0; n < len; n++) { // adding/modifying "len" arcs.
StateId nextstate;
if (n < len-1) {
nextstate = fst->AddState();
assert(nextstate >= num_states_at_start);
} else nextstate = dest_state; // going back to original arc's
// destination.
if (n == 0) {
arc.ilabel = sequences[ilabel][0];
arc.nextstate = nextstate;
MutableArcIterator<MutableFst<Arc> > mut_aiter(fst, s);
mut_aiter.Seek(aidx);
mut_aiter.SetValue(arc);
} else {
arc.ilabel = sequences[ilabel][n];
arc.olabel = 0;
arc.weight = Weight::One();
arc.nextstate = nextstate;
fst->AddArc(curstate, arc);
}
curstate = nextstate;
}
}
}
}
}
}
template<class Arc, class I>
class RemoveSomeInputSymbolsMapper {
public:
Arc operator ()(const Arc &arc_in) {
Arc ans = arc_in;
if (to_remove_set_.count(ans.ilabel) != 0) ans.ilabel = 0; // remove this symbol
return ans;
}
MapFinalAction FinalAction() { return MAP_NO_SUPERFINAL; }
MapSymbolsAction InputSymbolsAction() { return MAP_CLEAR_SYMBOLS; }
MapSymbolsAction OutputSymbolsAction() { return MAP_COPY_SYMBOLS; }
uint64 Properties(uint64 props) const {
// remove the following as we don't know now if any of them are true.
uint64 to_remove = kAcceptor|kNotAcceptor|kIDeterministic|kNonIDeterministic|
kNoEpsilons|kNoIEpsilons|kILabelSorted|kNotILabelSorted;
return props & ~to_remove;
}
RemoveSomeInputSymbolsMapper(const vector<I> &to_remove):
to_remove_set_(to_remove) {
KALDI_ASSERT_IS_INTEGER_TYPE(I);
assert(to_remove_set_.count(0) == 0); // makes no sense to remove epsilon.
}
private:
kaldi::ConstIntegerSet<I> to_remove_set_;
};
template<class Arc, class I>
void CreateFactorFst(const vector<vector<I> > &sequences,
MutableFst<Arc> *fst) {
KALDI_ASSERT_IS_INTEGER_TYPE(I);
typedef typename Arc::StateId StateId;
typedef typename Arc::Label Label;
typedef typename Arc::Weight Weight;
assert(fst != NULL);
fst->DeleteStates();
StateId loopstate = fst->AddState();
assert(loopstate == 0);
fst->SetStart(0);
fst->SetFinal(0, Weight::One());
if (sequences.size() != 0) assert(sequences[0].size() == 0); // can't replace epsilon...
for (Label olabel = 1; olabel < static_cast<Label>(sequences.size()); olabel++) {
size_t len = sequences[olabel].size();
if (len == 0) {
Arc arc(0, olabel, Weight::One(), loopstate);
fst->AddArc(loopstate, arc);
} else {
StateId curstate = loopstate;
for (size_t i = 0; i < len; i++) {
StateId nextstate = (i == len-1 ? loopstate : fst->AddState());
Arc arc(sequences[olabel][i], (i == 0 ? olabel : 0), Weight::One(), nextstate);
fst->AddArc(curstate, arc);
curstate = nextstate;
}
}
}
fst->SetProperties(kOLabelSorted, kOLabelSorted);
}
template<class Arc, class I>
void CreateMapFst(const vector<I> &symbol_map,
MutableFst<Arc> *fst) {
KALDI_ASSERT_IS_INTEGER_TYPE(I);
typedef typename Arc::StateId StateId;
typedef typename Arc::Label Label;
typedef typename Arc::Weight Weight;
assert(fst != NULL);
fst->DeleteStates();
StateId loopstate = fst->AddState();
assert(loopstate == 0);
fst->SetStart(0);
fst->SetFinal(0, Weight::One());
assert(symbol_map.empty() || symbol_map[0] == 0); // FST cannot map epsilon to something else.
for (Label olabel = 1; olabel < static_cast<Label>(symbol_map.size()); olabel++) {
Arc arc(symbol_map[olabel], olabel, Weight::One(), loopstate);
fst->AddArc(loopstate, arc);
}
}
} // end namespace fst.
#endif