decode.h
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// See www.openfst.org for extensive documentation on this weighted
// finite-state transducer library.
#ifndef FST_SCRIPT_DECODE_H_
#define FST_SCRIPT_DECODE_H_
#include <memory>
#include <string>
#include <utility>
#include <fst/encode.h>
#include <fst/script/encodemapper-class.h>
#include <fst/script/fst-class.h>
namespace fst {
namespace script {
using DecodeArgs1 = std::pair<MutableFstClass *, const string &>;
template <class Arc>
void Decode(DecodeArgs1 *args) {
MutableFst<Arc> *fst = std::get<0>(*args)->GetMutableFst<Arc>();
std::unique_ptr<EncodeMapper<Arc>> decoder(
EncodeMapper<Arc>::Read(std::get<1>(*args), DECODE));
if (!decoder) {
fst->SetProperties(kError, kError);
return;
}
Decode(fst, *decoder);
}
using DecodeArgs2 = std::pair<MutableFstClass *, const EncodeMapperClass &>;
template <class Arc>
void Decode(DecodeArgs2 *args) {
MutableFst<Arc> *fst = std::get<0>(*args)->GetMutableFst<Arc>();
const EncodeMapper<Arc> &encoder =
*(std::get<1>(*args).GetEncodeMapper<Arc>());
Decode(fst, encoder);
}
void Decode(MutableFstClass *fst, const string &coder_fname);
void Decode(MutableFstClass *fst, const EncodeMapperClass &encoder);
} // namespace script
} // namespace fst
#endif // FST_SCRIPT_DECODE_H_