synchronize.h
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// See www.openfst.org for extensive documentation on this weighted
// finite-state transducer library.
//
// Synchronize an FST with bounded delay.
#ifndef FST_SYNCHRONIZE_H_
#define FST_SYNCHRONIZE_H_
#include <algorithm>
#include <string>
#include <unordered_map>
#include <unordered_set>
#include <utility>
#include <vector>
#include <fst/cache.h>
#include <fst/test-properties.h>
namespace fst {
using SynchronizeFstOptions = CacheOptions;
namespace internal {
// Implementation class for SynchronizeFst.
// TODO(kbg,sorenj): Refactor to guarantee thread-safety.
template <class Arc>
class SynchronizeFstImpl : public CacheImpl<Arc> {
public:
using Label = typename Arc::Label;
using StateId = typename Arc::StateId;
using Weight = typename Arc::Weight;
using FstImpl<Arc>::SetType;
using FstImpl<Arc>::SetProperties;
using FstImpl<Arc>::SetInputSymbols;
using FstImpl<Arc>::SetOutputSymbols;
using CacheBaseImpl<CacheState<Arc>>::PushArc;
using CacheBaseImpl<CacheState<Arc>>::HasArcs;
using CacheBaseImpl<CacheState<Arc>>::HasFinal;
using CacheBaseImpl<CacheState<Arc>>::HasStart;
using CacheBaseImpl<CacheState<Arc>>::SetArcs;
using CacheBaseImpl<CacheState<Arc>>::SetFinal;
using CacheBaseImpl<CacheState<Arc>>::SetStart;
using String = basic_string<Label>;
struct Element {
Element() {}
Element(StateId state_, const String *i, const String *o)
: state(state_), istring(i), ostring(o) {}
StateId state; // Input state ID.
const String *istring; // Residual input labels.
const String *ostring; // Residual output labels.
// Residual strings are represented by const pointers to
// basic_string<Label> and are stored in a hash_set. The pointed
// memory is owned by the hash_set string_set_.
};
SynchronizeFstImpl(const Fst<Arc> &fst, const SynchronizeFstOptions &opts)
: CacheImpl<Arc>(opts), fst_(fst.Copy()) {
SetType("synchronize");
const auto props = fst.Properties(kFstProperties, false);
SetProperties(SynchronizeProperties(props), kCopyProperties);
SetInputSymbols(fst.InputSymbols());
SetOutputSymbols(fst.OutputSymbols());
}
SynchronizeFstImpl(const SynchronizeFstImpl &impl)
: CacheImpl<Arc>(impl), fst_(impl.fst_->Copy(true)) {
SetType("synchronize");
SetProperties(impl.Properties(), kCopyProperties);
SetInputSymbols(impl.InputSymbols());
SetOutputSymbols(impl.OutputSymbols());
}
~SynchronizeFstImpl() override {
for (const auto *ptr : string_set_) delete ptr;
}
StateId Start() {
if (!HasStart()) {
auto start = fst_->Start();
if (start == kNoStateId) return kNoStateId;
const auto *empty = FindString(new String());
start = FindState(Element(fst_->Start(), empty, empty));
SetStart(start);
}
return CacheImpl<Arc>::Start();
}
Weight Final(StateId s) {
if (!HasFinal(s)) {
const auto &element = elements_[s];
const auto weight = element.state == kNoStateId
? Weight::One()
: fst_->Final(element.state);
if ((weight != Weight::Zero()) && (element.istring)->empty() &&
(element.ostring)->empty()) {
SetFinal(s, weight);
} else {
SetFinal(s, Weight::Zero());
}
}
return CacheImpl<Arc>::Final(s);
}
size_t NumArcs(StateId s) {
if (!HasArcs(s)) Expand(s);
return CacheImpl<Arc>::NumArcs(s);
}
size_t NumInputEpsilons(StateId s) {
if (!HasArcs(s)) Expand(s);
return CacheImpl<Arc>::NumInputEpsilons(s);
}
size_t NumOutputEpsilons(StateId s) {
if (!HasArcs(s)) Expand(s);
return CacheImpl<Arc>::NumOutputEpsilons(s);
}
uint64 Properties() const override { return Properties(kFstProperties); }
// Sets error if found, returning other FST impl properties.
uint64 Properties(uint64 mask) const override {
if ((mask & kError) && fst_->Properties(kError, false)) {
SetProperties(kError, kError);
}
return FstImpl<Arc>::Properties(mask);
}
void InitArcIterator(StateId s, ArcIteratorData<Arc> *data) {
if (!HasArcs(s)) Expand(s);
CacheImpl<Arc>::InitArcIterator(s, data);
}
// Returns the first character of the string obtained by concatenating the
// string and the label.
Label Car(const String *str, Label label = 0) const {
if (!str->empty()) {
return (*str)[0];
} else {
return label;
}
}
// Computes the residual string obtained by removing the first
// character in the concatenation of the string and the label.
const String *Cdr(const String *str, Label label = 0) {
auto *r = new String();
for (size_t i = 1; i < str->size(); ++i) r->push_back((*str)[i]);
if (label && !(str->empty())) r->push_back(label);
return FindString(r);
}
// Computes the concatenation of the string and the label.
const String *Concat(const String *str, Label label = 0) {
auto *r = new String();
for (size_t i = 0; i < str->size(); ++i) r->push_back((*str)[i]);
if (label) r->push_back(label);
return FindString(r);
}
// Tests if the concatenation of the string and label is empty.
bool Empty(const String *str, Label label = 0) const {
if (str->empty()) {
return label == 0;
} else {
return false;
}
}
// Finds the string pointed by s in the hash set. Transfers the pointer
// ownership to the hash set.
const String *FindString(const String *str) {
const auto insert_result = string_set_.insert(str);
if (!insert_result.second) {
delete str;
}
return *insert_result.first;
}
// Finds state corresponding to an element. Creates new state if element
// is not found.
StateId FindState(const Element &element) {
const auto insert_result =
element_map_.insert(std::make_pair(element, elements_.size()));
if (insert_result.second) {
elements_.push_back(element);
}
return insert_result.first->second;
}
// Computes the outgoing transitions from a state, creating new destination
// states as needed.
void Expand(StateId s) {
const auto element = elements_[s];
if (element.state != kNoStateId) {
for (ArcIterator<Fst<Arc>> aiter(*fst_, element.state); !aiter.Done();
aiter.Next()) {
const auto &arc = aiter.Value();
if (!Empty(element.istring, arc.ilabel) &&
!Empty(element.ostring, arc.olabel)) {
const auto *istring = Cdr(element.istring, arc.ilabel);
const auto *ostring = Cdr(element.ostring, arc.olabel);
PushArc(s, Arc(Car(element.istring, arc.ilabel),
Car(element.ostring, arc.olabel), arc.weight,
FindState(Element(arc.nextstate, istring, ostring))));
} else {
const auto *istring = Concat(element.istring, arc.ilabel);
const auto *ostring = Concat(element.ostring, arc.olabel);
PushArc(s, Arc(0, 0, arc.weight,
FindState(Element(arc.nextstate, istring, ostring))));
}
}
}
const auto weight = element.state == kNoStateId
? Weight::One()
: fst_->Final(element.state);
if ((weight != Weight::Zero()) &&
((element.istring)->size() + (element.ostring)->size() > 0)) {
const auto *istring = Cdr(element.istring);
const auto *ostring = Cdr(element.ostring);
PushArc(s, Arc(Car(element.istring), Car(element.ostring), weight,
FindState(Element(kNoStateId, istring, ostring))));
}
SetArcs(s);
}
private:
// Equality function for Elements; assumes strings have been hashed.
class ElementEqual {
public:
bool operator()(const Element &x, const Element &y) const {
return x.state == y.state && x.istring == y.istring &&
x.ostring == y.ostring;
}
};
// Hash function for Elements to FST states.
class ElementKey {
public:
size_t operator()(const Element &x) const {
size_t key = x.state;
key = (key << 1) ^ (x.istring)->size();
for (size_t i = 0; i < (x.istring)->size(); ++i) {
key = (key << 1) ^ (*x.istring)[i];
}
key = (key << 1) ^ (x.ostring)->size();
for (size_t i = 0; i < (x.ostring)->size(); ++i) {
key = (key << 1) ^ (*x.ostring)[i];
}
return key;
}
};
// Equality function for strings.
class StringEqual {
public:
bool operator()(const String *const &x, const String *const &y) const {
if (x->size() != y->size()) return false;
for (size_t i = 0; i < x->size(); ++i) {
if ((*x)[i] != (*y)[i]) return false;
}
return true;
}
};
// Hash function for set of strings
class StringKey {
public:
size_t operator()(const String *const &x) const {
size_t key = x->size();
for (size_t i = 0; i < x->size(); ++i) key = (key << 1) ^ (*x)[i];
return key;
}
};
using ElementMap =
std::unordered_map<Element, StateId, ElementKey, ElementEqual>;
using StringSet = std::unordered_set<const String *, StringKey, StringEqual>;
std::unique_ptr<const Fst<Arc>> fst_;
std::vector<Element> elements_; // Maps FST state to Elements.
ElementMap element_map_; // Maps Elements to FST state.
StringSet string_set_;
};
} // namespace internal
// Synchronizes a transducer. This version is a delayed FST. The result is an
// equivalent FST that has the property that during the traversal of a path,
// the delay is either zero or strictly increasing, where the delay is the
// difference between the number of non-epsilon output labels and input labels
// along the path.
//
// For the algorithm to terminate, the input transducer must have bounded
// delay, i.e., the delay of every cycle must be zero.
//
// Complexity:
//
// - A has bounded delay: exponential.
// - A does not have bounded delay: does not terminate.
//
// For more information, see:
//
// Mohri, M. 2003. Edit-distance of weighted automata: General definitions and
// algorithms. International Journal of Computer Science 14(6): 957-982.
//
// This class attaches interface to implementation and handles reference
// counting, delegating most methods to ImplToFst.
template <class A>
class SynchronizeFst : public ImplToFst<internal::SynchronizeFstImpl<A>> {
public:
using Arc = A;
using StateId = typename Arc::StateId;
using Weight = typename Arc::Weight;
using Store = DefaultCacheStore<Arc>;
using State = typename Store::State;
using Impl = internal::SynchronizeFstImpl<A>;
friend class ArcIterator<SynchronizeFst<A>>;
friend class StateIterator<SynchronizeFst<A>>;
explicit SynchronizeFst(
const Fst<A> &fst,
const SynchronizeFstOptions &opts = SynchronizeFstOptions())
: ImplToFst<Impl>(std::make_shared<Impl>(fst, opts)) {}
// See Fst<>::Copy() for doc.
SynchronizeFst(const SynchronizeFst<Arc> &fst, bool safe = false)
: ImplToFst<Impl>(fst, safe) {}
// Gets a copy of this SynchronizeFst. See Fst<>::Copy() for further doc.
SynchronizeFst<Arc> *Copy(bool safe = false) const override {
return new SynchronizeFst<Arc>(*this, safe);
}
inline void InitStateIterator(StateIteratorData<Arc> *data) const override;
void InitArcIterator(StateId s, ArcIteratorData<Arc> *data) const override {
GetMutableImpl()->InitArcIterator(s, data);
}
private:
using ImplToFst<Impl>::GetImpl;
using ImplToFst<Impl>::GetMutableImpl;
SynchronizeFst &operator=(const SynchronizeFst &) = delete;
};
// Specialization for SynchronizeFst.
template <class Arc>
class StateIterator<SynchronizeFst<Arc>>
: public CacheStateIterator<SynchronizeFst<Arc>> {
public:
explicit StateIterator(const SynchronizeFst<Arc> &fst)
: CacheStateIterator<SynchronizeFst<Arc>>(fst, fst.GetMutableImpl()) {}
};
// Specialization for SynchronizeFst.
template <class Arc>
class ArcIterator<SynchronizeFst<Arc>>
: public CacheArcIterator<SynchronizeFst<Arc>> {
public:
using StateId = typename Arc::StateId;
ArcIterator(const SynchronizeFst<Arc> &fst, StateId s)
: CacheArcIterator<SynchronizeFst<Arc>>(fst.GetMutableImpl(), s) {
if (!fst.GetImpl()->HasArcs(s)) fst.GetMutableImpl()->Expand(s);
}
};
template <class Arc>
inline void SynchronizeFst<Arc>::InitStateIterator(
StateIteratorData<Arc> *data) const {
data->base = new StateIterator<SynchronizeFst<Arc>>(*this);
}
// Synchronizes a transducer. This version writes the synchronized result to a
// MutableFst. The result will be an equivalent FST that has the property that
// during the traversal of a path, the delay is either zero or strictly
// increasing, where the delay is the difference between the number of
// non-epsilon output labels and input labels along the path.
//
// For the algorithm to terminate, the input transducer must have bounded
// delay, i.e., the delay of every cycle must be zero.
//
// Complexity:
//
// - A has bounded delay: exponential.
// - A does not have bounded delay: does not terminate.
//
// For more information, see:
//
// Mohri, M. 2003. Edit-distance of weighted automata: General definitions and
// algorithms. International Journal of Computer Science 14(6): 957-982.
template <class Arc>
void Synchronize(const Fst<Arc> &ifst, MutableFst<Arc> *ofst) {
// Caches only the last state for fastest copy.
const SynchronizeFstOptions opts(FLAGS_fst_default_cache_gc, 0);
*ofst = SynchronizeFst<Arc>(ifst, opts);
}
} // namespace fst
#endif // FST_SYNCHRONIZE_H_