ModelView.h
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#ifndef MODELVIEW_H
#define MODELVIEW_H
#include <QWidget>
#include <QTreeView>
#include <QItemSelectionModel>
#include <QKeyEvent>
#include "ProjectModel.h"
#include "Segment.h"
#include "Episode.h"
class ModelView: public QWidget
{
Q_OBJECT
public:
ModelView(ProjectModel *project, int nVignettes = 5, QWidget *parent = 0);
void adjust();
void initPlayer();
QString getCurrentEpisodeFName() const;
void setDepth(int depth);
public slots:
void updatePlayer(const QModelIndex ¤t, const QModelIndex &previous);
void positionChanged(qint64 position);
void playerPaused(bool pause);
void initShotAnnot(bool checked);
signals:
void setPlayer(const QString &fName, const QSize &resolution);
void setPlayerPosition(qint64);
void initShotLevel(Segment *segment);
void insertShot(Segment *segment);
void removeShot(Segment *segment);
void editSimShots(Segment *segment);
void currentShot(QList<qint64>);
void displaySubtitle(const QString &subtitle);
protected:
void keyPressEvent(QKeyEvent *event);
private:
void updateCurrentEpisode(Segment *segment);
QList<qint64> genPositionList(Segment *segment);
Episode *m_currEpisode;
ProjectModel *m_project;
QTreeView *m_treeView;
QItemSelectionModel *m_selection;
int m_depth;
int m_nVignettes;
bool m_playerPaused;
};
#endif